Item Sync
Looool ich werd immer blöder
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@@ -5,6 +5,7 @@
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</component>
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</component>
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<component name="ChangeListManager">
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<component name="ChangeListManager">
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<list default="true" id="f0abe486-ee58-49bd-ad63-04a8b3fc78ec" name="Changes" comment="">
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<list default="true" id="f0abe486-ee58-49bd-ad63-04a8b3fc78ec" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/.idea.FlufflParty/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.FlufflParty/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" afterDir="false" />
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</list>
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</list>
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<option name="SHOW_DIALOG" value="false" />
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<option name="SHOW_DIALOG" value="false" />
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@@ -242,7 +242,7 @@ public class PlayablePlayer : Player
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if (tempCurrentItems >= 0)
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if (tempCurrentItems >= 0)
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{
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{
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int pickRandomItem = Random.Range(0, tempCurrentItems);
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int pickRandomItem = Random.Range(0, tempCurrentItems);
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items[pickRandomItem] = null;
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client.items[pickRandomItem] = null;
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itemInfoImages[pickRandomItem].color = new Color(0, 0, 0, 0);
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itemInfoImages[pickRandomItem].color = new Color(0, 0, 0, 0);
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}
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}
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break;
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break;
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