Some bug fix
This commit is contained in:
+3
-1
@@ -46,7 +46,7 @@
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}</component>
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<component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor">
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<configuration name="Standalone Player" type="RunUnityExe" factoryName="Unity Executable">
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<option name="EXE_PATH" value="$USER_HOME$/OneDrive/Desktop/FlufflPartyBuild/FlufflParty.exe" />
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<option name="EXE_PATH" value="$USER_HOME$/OneDrive/Desktop/FlufflPartyBuild\FlufflParty.exe" />
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<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="C:\Users\braus\OneDrive\Desktop\FlufflPartyTestBuild" />
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<option name="PASS_PARENT_ENVS" value="1" />
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@@ -107,6 +107,8 @@
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<workItem from="1674838735946" duration="520000" />
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<workItem from="1674839572534" duration="23192000" />
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<workItem from="1674896945068" duration="5207000" />
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<workItem from="1674921006221" duration="833000" />
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<workItem from="1674945078351" duration="502000" />
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</task>
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<servers />
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</component>
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@@ -19,11 +19,9 @@ public class StartHandler : MonoBehaviour
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private void Start()
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{
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client = new TcpClient("185.245.96.48", 8051);
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layout1.SetActive(true);
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layout2.SetActive(false);
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client = new TcpClient("185.245.96.48", 8051);
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buttonJoin.SetActive(false);
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}
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@@ -74,8 +72,7 @@ public class StartHandler : MonoBehaviour
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public void ButtonBack()
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{
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layout1.SetActive(true);
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layout2.SetActive(false);
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SceneManager.LoadScene(0, LoadSceneMode.Single);
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}
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public void ButtonCopy()
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@@ -9,10 +9,10 @@ EditorUserSettings:
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value: 5604555501510a0955590d74437008441216412e7578276829704a6bb0b66c3a
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flags: 0
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RecentlyUsedSceneGuid-1:
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value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
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value: 0000025f04075d0f0c0a5c7149205a4417154f782e7923357e7a4560e3b4653b
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flags: 0
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RecentlyUsedSceneGuid-2:
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value: 0000025f04075d0f0c0a5c7149205a4417154f782e7923357e7a4560e3b4653b
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value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
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flags: 0
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UnityRemoteDevice:
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value: 225f4d46245b0d4902070862342649191512
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@@ -19,7 +19,7 @@ MonoBehaviour:
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width: 1920
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height: 1117
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m_ShowMode: 4
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m_Title: Game
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m_Title: Inspector
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m_RootView: {fileID: 6}
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m_MinSize: {x: 875, y: 300}
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m_MaxSize: {x: 10000, y: 10000}
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@@ -48,7 +48,7 @@ MonoBehaviour:
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m_MinSize: {x: 300, y: 200}
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m_MaxSize: {x: 24288, y: 16192}
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vertical: 0
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controlID: 78
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controlID: 71
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--- !u!114 &3
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -94,8 +94,8 @@ MonoBehaviour:
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y: 0
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width: 343
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height: 686
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 4000, y: 4000}
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m_MinSize: {x: 201, y: 221}
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m_MaxSize: {x: 4001, y: 4021}
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m_ActualView: {fileID: 17}
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m_Panes:
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- {fileID: 17}
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@@ -223,7 +223,7 @@ MonoBehaviour:
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m_MinSize: {x: 200, y: 200}
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m_MaxSize: {x: 16192, y: 16192}
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vertical: 1
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controlID: 557
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controlID: 103
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--- !u!114 &10
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -248,7 +248,7 @@ MonoBehaviour:
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m_MinSize: {x: 200, y: 100}
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m_MaxSize: {x: 16192, y: 8096}
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vertical: 0
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controlID: 55
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controlID: 104
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--- !u!114 &11
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MonoBehaviour:
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m_ObjectHideFlags: 52
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@@ -670,14 +670,14 @@ MonoBehaviour:
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m_OverrideSceneCullingMask: 6917529027641081856
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m_SceneIsLit: 1
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m_SceneLighting: 1
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m_2DMode: 1
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m_2DMode: 0
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m_isRotationLocked: 0
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m_PlayAudio: 0
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m_AudioPlay: 0
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m_Position:
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m_Target: {x: 977.5928, y: 457.28116, z: 33874.965}
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m_Target: {x: 97.37118, y: -10.844384, z: 113.38515}
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speed: 2
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m_Value: {x: 977.5928, y: 457.28116, z: 33874.965}
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m_Value: {x: 97.37118, y: -10.844384, z: 113.38515}
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m_RenderMode: 0
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m_CameraMode:
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drawMode: 0
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@@ -724,17 +724,17 @@ MonoBehaviour:
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m_GridAxis: 1
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m_gridOpacity: 0.5
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m_Rotation:
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m_Target: {x: 0, y: 0, z: 0, w: 1}
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m_Target: {x: -0.079544604, y: -0.90466255, z: 0.37537217, w: -0.18539767}
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speed: 2
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m_Value: {x: 0, y: 0, z: 0, w: 1}
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m_Value: {x: -0.07954388, y: -0.9046543, z: 0.37536877, w: -0.18539599}
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m_Size:
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m_Target: 709.59906
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m_Target: 18.768896
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speed: 2
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m_Value: 709.59906
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m_Value: 18.768896
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m_Ortho:
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m_Target: 1
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m_Target: 0
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speed: 2
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m_Value: 1
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m_Value: 0
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m_CameraSettings:
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m_Speed: 1.005
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m_SpeedNormalized: 0.5
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@@ -748,7 +748,7 @@ MonoBehaviour:
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m_FarClip: 10000
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m_DynamicClip: 1
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m_OcclusionCulling: 0
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m_LastSceneViewRotation: {x: -0.44589415, y: 0.51905, z: -0.27737507, w: -0.6744397}
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m_LastSceneViewRotation: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
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m_LastSceneViewOrtho: 0
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m_ReplacementShader: {fileID: 0}
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m_ReplacementString:
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@@ -796,22 +796,22 @@ MonoBehaviour:
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m_SkipHidden: 0
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m_SearchArea: 1
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m_Folders:
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- Assets/Scenes
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- Assets/Scripts/Start
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m_Globs: []
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m_OriginalText:
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m_ViewMode: 1
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m_StartGridSize: 64
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m_LastFolders:
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- Assets/Scenes
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- Assets/Scripts/Start
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m_LastFoldersGridSize: -1
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m_LastProjectPath: F:\Projects\Unity\flufflparty\FlufflParty
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m_LockTracker:
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m_IsLocked: 0
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m_FolderTreeState:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs: ae5d0000
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m_LastClickedID: 23982
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m_ExpandedIDs: 00000000285d00002a5d00002c5d00009e5d000000ca9a3b
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m_SelectedIDs: 985d0000
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m_LastClickedID: 23960
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m_ExpandedIDs: 000000003c5d00003e5d0000405d000000ca9a3b
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@@ -839,7 +839,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: 00000000285d00002a5d00002c5d0000
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m_ExpandedIDs: 000000003c5d00003e5d0000405d0000
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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@@ -915,8 +915,8 @@ MonoBehaviour:
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m_Tooltip:
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m_Pos:
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serializedVersion: 2
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x: 1447
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y: 73
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x: -30553
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y: -31970
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width: 472
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height: 1046
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m_ViewDataDictionary: {fileID: 0}
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@@ -969,7 +969,7 @@ MonoBehaviour:
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scrollPos: {x: 0, y: 0}
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m_SelectedIDs:
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m_LastClickedID: 0
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m_ExpandedIDs: 1831ffff6831ffff4a38ffff5a38ffff843affffd23affffb441ffffc441ffff4850ffff9650ffff7857ffff8857ffffa859fffff859ffffda60ffffea60ffff4e63ffff2868ffff8268ffff4a6fffff666fffff8080ffff2c83ffff8283ffff648affff748affff928cffffe88cffffca93ffffda93ffffe095ffff3696ffff189dffff289dfffff89effff4e9fffff30a6ffff40a6ffffe4d5ffff04fbffff345c0000605c0000965c00009c5c000058a6000036bc000048bc000064bc00007ebc0000aabc0000b4bc0000c4bc0000
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m_ExpandedIDs: 78ddffffc8ddffffaae4ffffbae4ffff82e6ffffd2e6ffffb4edffffc4edffff9aefffffeaefffffccf6ffffdcf6ffff06fbffff
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m_RenameOverlay:
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m_UserAcceptedRename: 0
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m_Name:
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Generated
+4
-1
@@ -72,7 +72,10 @@
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<updated>1674839030210</updated>
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<workItem from="1674839031467" duration="221000" />
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<workItem from="1674839402490" duration="20380000" />
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<workItem from="1674897525328" duration="3479000" />
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<workItem from="1674897525328" duration="3823000" />
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<workItem from="1674904474316" duration="988000" />
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<workItem from="1674921351528" duration="2368000" />
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<workItem from="1674945364389" duration="295000" />
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</task>
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<servers />
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</component>
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+49
-8
@@ -4,6 +4,8 @@ import java.io.IOException;
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import java.net.ServerSocket;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Timer;
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import java.util.TimerTask;
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public class Room
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{
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@@ -18,8 +20,13 @@ public class Room
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private int currentPlayer = 0;
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private long timeOut = 0;
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private Timer t;
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public Room(String roomCode, Server server)
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{
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timeOut = System.currentTimeMillis();
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this.roomCode = roomCode;
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startPositions = new Vector3[4];
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@@ -29,10 +36,31 @@ public class Room
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startPositions[3] = new Vector3(92, 1, 128);
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this.server = server;
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try
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{
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t = new Timer();
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TimerTask tt = new TimerTask()
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{
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@Override
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public void run()
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{
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if(System.currentTimeMillis() - timeOut > 600000)
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{
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System.out.println("[" + Server.getDateTime() + "] Room " + roomCode + " closed due to timeout!");
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server.deleteRoom(roomCode);
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}
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}
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};
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t.scheduleAtFixedRate(tt, 0, 60000);
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}catch(Exception e){}
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}
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public void addClient(Client client)
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{
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timeOut = System.currentTimeMillis();
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for (int i = 0; i < players.length; i++)
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{
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if (players[i] == null)
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@@ -40,7 +68,7 @@ public class Room
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players[i] = client;
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playerCount++;
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System.out.println("Client joined room " + roomCode + " successfully as player " + i);
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System.out.println("[" + Server.getDateTime() + "] Client joined room " + roomCode + " successfully as player " + i);
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Thread t = new Thread(new Runnable()
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{
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@@ -66,6 +94,8 @@ public class Room
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input.read(readData);
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timeOut = System.currentTimeMillis();
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switch (readData[0])
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{
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@@ -183,39 +213,50 @@ public class Room
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public void closeRoom()
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{
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t.cancel();
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try
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{
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if(players[0] != null)
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{
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players[0].output.write(new byte[]{127, 0, 0, 0, 0, 0, 0, 0, 0, 0});
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}
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} catch (IOException ex)
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} catch (Exception ex)
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{
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}
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try
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{
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if(players[1] != null)
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{
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players[1].output.write(new byte[]{127, 0, 0, 0, 0, 0, 0, 0, 0, 0});
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}
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} catch (IOException ex)
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} catch (Exception ex)
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{
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}
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try
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{
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if(players[2] != null)
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{
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players[2].output.write(new byte[]{127, 0, 0, 0, 0, 0, 0, 0, 0, 0});
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}
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} catch (IOException ex)
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} catch (Exception ex)
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{
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}
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try
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{
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if(players[3] != null)
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{
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players[3].output.write(new byte[]{127, 0, 0, 0, 0, 0, 0, 0, 0, 0});
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}
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} catch (IOException ex)
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} catch (Exception ex)
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{
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}
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}
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+24
-4
@@ -4,6 +4,8 @@ import java.io.IOException;
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import java.net.ServerSocket;
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import java.net.Socket;
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import java.nio.charset.StandardCharsets;
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import java.time.LocalDateTime;
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import java.time.format.DateTimeFormatter;
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import java.util.HashMap;
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public class Server
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@@ -13,26 +15,36 @@ public class Server
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private final Server server = this;
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private static DateTimeFormatter dtf = DateTimeFormatter.ofPattern("yyyy/MM/dd HH:mm:ss");
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public static String getDateTime()
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{
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return dtf.format(LocalDateTime.now());
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}
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public void deleteRoom(String code)
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{
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rooms.get(code).closeRoom();
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rooms.remove(code);
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System.out.println("Room " + code + " successfully deleted");
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System.out.println("[" + getDateTime() + "] Room" + code + " successfully deleted");
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}
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public void start()
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{
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try
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{
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serverSocket = new ServerSocket(8051);
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System.out.println("Server started! IP 185.245.96.48 PORT 8051");
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System.out.println("[" + getDateTime() + "] Server started! IP 185.245.96.48 PORT 8051");
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while(true)
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{
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Socket tempClient = serverSocket.accept();
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System.out.println("Client with IP " + tempClient.getInetAddress().getHostName() + " connected!");
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System.out.println("[" + getDateTime() + "] Client with IP " + tempClient.getInetAddress().getHostName() + " connected!");
|
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new Thread(new Runnable()
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{
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@@ -58,7 +70,7 @@ public class Server
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Room room = new Room(new String(code, StandardCharsets.US_ASCII), server);
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rooms.put(new String(code, StandardCharsets.US_ASCII), room);
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System.out.println("Room " + new String(code, StandardCharsets.US_ASCII) + " successfully created!");
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System.out.println("[" + getDateTime() + "] Room " + new String(code, StandardCharsets.US_ASCII) + " successfully created!");
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break;
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case 1:
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@@ -106,6 +118,14 @@ public class Server
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}
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}
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String roomCode = new String(code, StandardCharsets.US_ASCII);
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//avoide double codes (just in case^^)
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if(rooms.containsKey(roomCode))
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{
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code = generateRoomCode();
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}
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return code;
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}
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}
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Reference in New Issue
Block a user