diff --git a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
index b786fd7..9f8fe43 100644
--- a/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
+++ b/FlufflParty/.idea/.idea.FlufflParty/.idea/workspace.xml
@@ -165,7 +165,7 @@
-
+
diff --git a/FlufflParty/Assets/Scenes/WesternMap.unity b/FlufflParty/Assets/Scenes/WesternMap.unity
index f94c436..4659517 100644
--- a/FlufflParty/Assets/Scenes/WesternMap.unity
+++ b/FlufflParty/Assets/Scenes/WesternMap.unity
@@ -6680,6 +6680,7 @@ MonoBehaviour:
- {fileID: 1187141365}
- {fileID: 516946749}
uiHandler: {fileID: 47812149}
+ fullBlocker: {fileID: 1538277147}
--- !u!1 &163128932
GameObject:
m_ObjectHideFlags: 0
@@ -13963,6 +13964,7 @@ RectTransform:
- {fileID: 1370614408}
- {fileID: 1903920336}
- {fileID: 132120856}
+ - {fileID: 1538277148}
m_Father: {fileID: 0}
m_RootOrder: 14
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -35563,6 +35565,56 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 7
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!1 &1538277147
+GameObject:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ serializedVersion: 6
+ m_Component:
+ - component: {fileID: 1538277148}
+ - component: {fileID: 1538277149}
+ m_Layer: 5
+ m_Name: FullBlocker
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
+ m_NavMeshLayer: 0
+ m_StaticEditorFlags: 0
+ m_IsActive: 0
+--- !u!224 &1538277148
+RectTransform:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1538277147}
+ m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+ m_LocalPosition: {x: 0, y: 0, z: 0}
+ m_LocalScale: {x: 1, y: 1, z: 1}
+ m_ConstrainProportionsScale: 0
+ m_Children: []
+ m_Father: {fileID: 335464105}
+ m_RootOrder: 9
+ m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_AnchorMin: {x: 0, y: 0}
+ m_AnchorMax: {x: 1, y: 1}
+ m_AnchoredPosition: {x: 1.3843994, y: 0.33392334}
+ m_SizeDelta: {x: -2.0089, y: 0.17212}
+ m_Pivot: {x: 0.5, y: 0.5}
+--- !u!65 &1538277149
+BoxCollider:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1538277147}
+ m_Material: {fileID: 0}
+ m_IsTrigger: 0
+ m_Enabled: 1
+ serializedVersion: 2
+ m_Size: {x: 3444.8516, y: 2261.5276, z: 83.7953}
+ m_Center: {x: 9.073758, y: 27.202827, z: -304.98425}
--- !u!1 &1547369677
GameObject:
m_ObjectHideFlags: 0
diff --git a/FlufflParty/Assets/Scripts/RandomRotator.cs b/FlufflParty/Assets/Scripts/RandomRotator.cs
index 30eb596..2c17c77 100644
--- a/FlufflParty/Assets/Scripts/RandomRotator.cs
+++ b/FlufflParty/Assets/Scripts/RandomRotator.cs
@@ -15,6 +15,7 @@ public class RandomRotator : MonoBehaviour
private int stopIndex = 0;
public UIHandler uiHandler;
private bool ended = false;
+ [SerializeField] private GameObject fullBlocker;
public void SetOptionsText(int index, string text)
{
@@ -73,6 +74,7 @@ public class RandomRotator : MonoBehaviour
if (Time.time - lastTimeSwitched > slowDown)
{
ColorOption(stopIndex);
+ fullBlocker.SetActive(false);
ended = true;
}
}
@@ -81,6 +83,7 @@ public class RandomRotator : MonoBehaviour
public void StartRandom()
{
+ fullBlocker.SetActive(true);
lastTimeSwitched = Time.time;
started = true;
ended = false;