Client Fixes

This commit is contained in:
brausjonas
2023-03-31 18:51:31 +02:00
parent 9afc7778b1
commit c8fda5c8b7
20 changed files with 765 additions and 176 deletions
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@@ -17340,6 +17341,82 @@ CanvasRenderer:
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m_GameObject: {fileID: 1912330177}
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+5
View File
@@ -323,4 +323,9 @@ public class Client : MonoBehaviour
{
stream.Write(new byte[]{126, 0, 0, 0, 0, 0, 0, 0, 0, 0});
}
private void OnApplicationPause(bool pauseStatus)
{
stream.Write(new byte[]{126, 0, 0, 0, 0, 0, 0, 0, 0, 0});
}
}
@@ -73,15 +73,6 @@ public class NoPlayablePlayer : Player
}
//END
if (activated && wurfelZahl > 0 && !wait)
{
//delay
if (Time.time - timeSinceWurfeln > 2)
{
InterPolerate();
}
}
lastPosAnim = transform.position;
}
@@ -152,6 +143,11 @@ public class NoPlayablePlayer : Player
//Laufe zum nöchsten Feld, falls noch Züge übrig sind
if (interPol < 1 && wurfelZahl > 0)
{
//delay
if (Time.time - timeSinceWurfeln > 2)
{
InterPolerate();
}
}
//Würfelzahl um 1 verringern falls noch züge übrig sind
else if (wurfelZahl > 0)
@@ -98,15 +98,6 @@ public class PlayablePlayer : Player
}
}
if (activated && wurfelZahl > 0 && !wait)
{
//delay
if (Time.time - timeSinceWurfeln > 2)
{
InterPolerate();
}
}
lastPosAnim = transform.position;
}
@@ -155,10 +146,16 @@ public class PlayablePlayer : Player
//Laufe zum nöchsten Feld, falls noch Züge übrig sind
if (interPol < 1 && wurfelZahl > 0)
{
//delay
if (Time.time - timeSinceWurfeln > 2)
{
InterPolerate();
}
}
//Würfelzahl um 1 verringern falls noch züge übrig sind
else if (wurfelZahl > 0)
{
InterPolerate();
wurfelZahl--;
textLeftMoves.text = wurfelZahl + "";
@@ -46,10 +46,10 @@ public class StartHandler : MonoBehaviour
layout0.SetActive(true);
layout1.SetActive(false);
}
layout2.SetActive(false);
client = new TcpClient("185.245.96.48", 8051);
buttonJoin.SetActive(false);
}
public void ButtonNewRoom()
@@ -169,10 +169,16 @@ public class StartHandler : MonoBehaviour
stream.Write(new byte[] { 126, 0, 0, 0, 0, 0, 0, 0, 0 });
}
private void OnApplicationPause(bool pauseStatus)
{
Stream stream = client.GetStream();
stream.Write(new byte[] { 126, 0, 0, 0, 0, 0, 0, 0, 0, 0 });
}
public void OnQualitySliderChanged(float value)
{
divisionLevel = value;
}
public void ButtonApply()
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+1
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<servers />
</component>