NameSync
This commit is contained in:
@@ -2,8 +2,9 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class Player : MonoBehaviour
|
||||
public abstract class Player : MonoBehaviour
|
||||
{
|
||||
public string name = "";
|
||||
public bool activated = false;
|
||||
protected bool wurfelt = false;
|
||||
|
||||
@@ -24,4 +25,6 @@ public class Player : MonoBehaviour
|
||||
{
|
||||
activated = false;
|
||||
}
|
||||
|
||||
public abstract void Init();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user