Basic Public Match Making Setup

This commit is contained in:
brausjonas
2023-04-10 15:22:03 +02:00
parent 106535cb19
commit e60b637e20
7 changed files with 366 additions and 21 deletions
@@ -89,6 +89,22 @@ public class StartHandler : MonoBehaviour
stream.Close();
}
public void ButtonFindPublicMatch()
{
Stream stream = client.GetStream();
byte[] readMessage = new byte[10];
stream.Write(new byte[]{4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0});
stream.Read(readMessage, 0, 10);
string s = Encoding.ASCII.GetString(readMessage);
PlayerPrefs.SetString("roomcode", s);
PlayerPrefs.Save();
SceneManager.LoadScene(1, LoadSceneMode.Single);
}
public void ButtonJoin()
{
string code = roomCodeEnter.text.ToLower();