PlayerPlacement
This commit is contained in:
+1
-1
@@ -129,7 +129,7 @@
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|
{
|
||||||
|
thisClient = this;
|
||||||
|
|
||||||
for (int i = 0; i < 4; i++)
|
for (int i = 0; i < 4; i++)
|
||||||
{
|
{
|
||||||
playerInfo[i].SetActive(false);
|
playerInfo[i].SetActive(false);
|
||||||
@@ -53,6 +64,42 @@ public class Client : MonoBehaviour
|
|||||||
new Thread(Read).Start();
|
new Thread(Read).Start();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void CalculatePlacement()
|
||||||
|
{
|
||||||
|
Player[] temp = new Player[playerAmount];
|
||||||
|
|
||||||
|
for (int j = 0; j < temp.Length; j++)
|
||||||
|
{
|
||||||
|
temp[j] = players[j];
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < temp.Length - 1; i++)
|
||||||
|
{
|
||||||
|
for (int f = 0; f < temp.Length - 1; f++)
|
||||||
|
{
|
||||||
|
if (temp[f].stars < temp[f + 1].stars)
|
||||||
|
{
|
||||||
|
(temp[f], temp[f + 1]) = (temp[f + 1], temp[f]);
|
||||||
|
}
|
||||||
|
else if (temp[f].stars == temp[f + 1].stars && temp[f].coins < temp[f + 1].coins)
|
||||||
|
{
|
||||||
|
(temp[f], temp[f + 1]) = (temp[f + 1], temp[f]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int j = 0; j < temp.Length; j++)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < temp.Length; i++)
|
||||||
|
{
|
||||||
|
if (temp[j] == players[i])
|
||||||
|
{
|
||||||
|
playerInfoElements[i].textPlacement.text = j+1 + ".";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void Update()
|
private void Update()
|
||||||
{
|
{
|
||||||
if (jobs.Count > 0)
|
if (jobs.Count > 0)
|
||||||
@@ -63,6 +110,8 @@ public class Client : MonoBehaviour
|
|||||||
{
|
{
|
||||||
//-----Create A new player-----
|
//-----Create A new player-----
|
||||||
case 1:
|
case 1:
|
||||||
|
playerAmount++;
|
||||||
|
|
||||||
//player is playable
|
//player is playable
|
||||||
if (job.data[1] == 1)
|
if (job.data[1] == 1)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -58,6 +58,7 @@ public abstract class Player : MonoBehaviour
|
|||||||
{
|
{
|
||||||
stars += amount;
|
stars += amount;
|
||||||
textStarsInfo.text = stars + "";
|
textStarsInfo.text = stars + "";
|
||||||
|
Client.GetCurrentInstance().CalculatePlacement();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddCoins(int amount)
|
public void AddCoins(int amount)
|
||||||
@@ -69,6 +70,7 @@ public abstract class Player : MonoBehaviour
|
|||||||
}
|
}
|
||||||
textCoinsInfo.text = coins + "";
|
textCoinsInfo.text = coins + "";
|
||||||
PlayAnimation(AnimationType.Coin);
|
PlayAnimation(AnimationType.Coin);
|
||||||
|
Client.GetCurrentInstance().CalculatePlacement();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnTriggerEnter(Collider c)
|
public void OnTriggerEnter(Collider c)
|
||||||
|
|||||||
@@ -7,4 +7,5 @@ public class PlayerInfoElements : MonoBehaviour
|
|||||||
{
|
{
|
||||||
public TMP_Text textCoinInfo;
|
public TMP_Text textCoinInfo;
|
||||||
public TMP_Text textStarsInfo;
|
public TMP_Text textStarsInfo;
|
||||||
|
public TMP_Text textPlacement;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -12,10 +12,10 @@ EditorUserSettings:
|
|||||||
value: 55010d0300055a5a595a592641730d44104e4c287b2e71662c7b186bb3b86069
|
value: 55010d0300055a5a595a592641730d44104e4c287b2e71662c7b186bb3b86069
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-2:
|
RecentlyUsedSceneGuid-2:
|
||||||
value: 0000025f04075d0f0c0a5c7149205a4417154f782e7923357e7a4560e3b4653b
|
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedSceneGuid-3:
|
RecentlyUsedSceneGuid-3:
|
||||||
value: 5a5757560101590a5d0c0e24427b5d44434e4c7a7b7a23677f2b4565b7b5353a
|
value: 0000025f04075d0f0c0a5c7149205a4417154f782e7923357e7a4560e3b4653b
|
||||||
flags: 0
|
flags: 0
|
||||||
UnityRemoteDevice:
|
UnityRemoteDevice:
|
||||||
value: 225f4d46245b0d4902070862342649191512
|
value: 225f4d46245b0d4902070862342649191512
|
||||||
|
|||||||
Reference in New Issue
Block a user