Smooth Camera and Room Exist check
This commit is contained in:
+2
-1
@@ -105,7 +105,8 @@
|
||||
<workItem from="1674673452934" duration="3050000" />
|
||||
<workItem from="1674687637475" duration="660000" />
|
||||
<workItem from="1674838735946" duration="520000" />
|
||||
<workItem from="1674839572534" duration="22597000" />
|
||||
<workItem from="1674839572534" duration="23192000" />
|
||||
<workItem from="1674896945068" duration="4294000" />
|
||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
|
||||
@@ -650,7 +650,7 @@ Transform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &505032542
|
||||
GameObject:
|
||||
@@ -1230,7 +1230,7 @@ RectTransform:
|
||||
- {fileID: 293557777}
|
||||
- {fileID: 1780335805}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 1
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
@@ -1485,7 +1485,7 @@ Transform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 3
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 30.973, y: 49.515, z: 103.288}
|
||||
--- !u!1 &1337600622
|
||||
GameObject:
|
||||
@@ -2176,7 +2176,19 @@ MonoBehaviour:
|
||||
m_Calls: []
|
||||
m_OnValueChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Calls:
|
||||
- m_Target: {fileID: 2045552894}
|
||||
m_TargetAssemblyTypeName: StartHandler, Assembly-CSharp
|
||||
m_MethodName: OnTextHasChanged
|
||||
m_Mode: 0
|
||||
m_Arguments:
|
||||
m_ObjectArgument: {fileID: 0}
|
||||
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
|
||||
m_IntArgument: 0
|
||||
m_FloatArgument: 0
|
||||
m_StringArgument:
|
||||
m_BoolArgument: 0
|
||||
m_CallState: 2
|
||||
m_OnTouchScreenKeyboardStatusChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
@@ -2300,7 +2312,7 @@ Transform:
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 2
|
||||
m_RootOrder: 3
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &2045552894
|
||||
MonoBehaviour:
|
||||
@@ -2317,6 +2329,7 @@ MonoBehaviour:
|
||||
layout1: {fileID: 293557776}
|
||||
layout2: {fileID: 1780335804}
|
||||
roomCodeEnter: {fileID: 505032544}
|
||||
buttonJoin: {fileID: 1640298562}
|
||||
--- !u!1 &2072539372
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -6,6 +6,7 @@ using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using UnityEngine;
|
||||
using UnityEngine.SceneManagement;
|
||||
|
||||
public class Client : MonoBehaviour
|
||||
{
|
||||
@@ -55,6 +56,7 @@ public class Client : MonoBehaviour
|
||||
script.client = this;
|
||||
script.nextField = nextField;
|
||||
script.dice = dice;
|
||||
script.camera = cam;
|
||||
script.Init();
|
||||
}
|
||||
//player is not playable
|
||||
@@ -68,6 +70,7 @@ public class Client : MonoBehaviour
|
||||
players[job.data[5]] = script;
|
||||
script.nextField = nextField;
|
||||
script.dice = dice;
|
||||
script.camera = cam;
|
||||
script.Init();
|
||||
}
|
||||
break;
|
||||
@@ -84,6 +87,10 @@ public class Client : MonoBehaviour
|
||||
case 4:
|
||||
((NoPlayablePlayer)players[job.data[1]]).ArrowSelect(job.data[2]);
|
||||
break;
|
||||
case 127:
|
||||
client.Close();
|
||||
SceneManager.LoadScene(0, LoadSceneMode.Single);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -105,8 +112,8 @@ public class Client : MonoBehaviour
|
||||
}
|
||||
}
|
||||
|
||||
cam.transform.parent = players[player].transform;
|
||||
cam.transform.localPosition = new Vector3(-3, 8, 7);
|
||||
// cam.transform.parent = players[player].transform;
|
||||
// cam.transform.localPosition = new Vector3(-3, 8, 7);
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -29,6 +29,7 @@ public class NoPlayablePlayer : Player
|
||||
|
||||
public void Wurfeln(int wurfelZahl)
|
||||
{
|
||||
wurfelt = true;
|
||||
this.wurfelZahl = wurfelZahl;
|
||||
//nächstes Feld anvisieren
|
||||
TargetNextField();
|
||||
@@ -55,15 +56,18 @@ public class NoPlayablePlayer : Player
|
||||
|
||||
private void FixedUpdate()
|
||||
{
|
||||
|
||||
if (activated)
|
||||
{
|
||||
camera.transform.position = Vector3.SmoothDamp(camera.transform.position, transform.position + cameraOffset, ref velocity, 0.2f);
|
||||
|
||||
if (!wait)
|
||||
{
|
||||
//Laufe zum nöchsten Feld, falls noch Züge übrig sind
|
||||
if (interPol < 1 && wurfelZahl > 0)
|
||||
{
|
||||
//delay
|
||||
if (Time.time - timeSinceWurfeln > 1)
|
||||
if (Time.time - timeSinceWurfeln > 2)
|
||||
{
|
||||
InterPolerate();
|
||||
}
|
||||
@@ -82,10 +86,13 @@ public class NoPlayablePlayer : Player
|
||||
//Der Spieler steht gerade
|
||||
else
|
||||
{
|
||||
//start the dice
|
||||
dice.transform.position = Vector3.SmoothDamp(dice.transform.position,
|
||||
transform.position + Vector3.up * 2, ref useLess, 0.2f);
|
||||
diceScript.StartRandom();
|
||||
if (!wurfelt)
|
||||
{
|
||||
//start the dice
|
||||
dice.transform.position = Vector3.SmoothDamp(dice.transform.position,
|
||||
transform.position + Vector3.up * 2, ref useLess, 0.2f);
|
||||
diceScript.StartRandom();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
|
||||
@@ -18,6 +18,7 @@ public class PlayablePlayer : Player
|
||||
|
||||
|
||||
private float timeSinceWurfeln = 0;
|
||||
private float timeSinceStop = 0;
|
||||
|
||||
private Vector3 useLess = new Vector3();
|
||||
|
||||
@@ -59,13 +60,15 @@ public class PlayablePlayer : Player
|
||||
{
|
||||
if (activated)
|
||||
{
|
||||
camera.transform.position = Vector3.SmoothDamp(camera.transform.position, transform.position + cameraOffset, ref velocity, 0.2f);
|
||||
|
||||
if (!wait)
|
||||
{
|
||||
//Laufe zum nöchsten Feld, falls noch Züge übrig sind
|
||||
if (interPol < 1 && wurfelZahl > 0)
|
||||
{
|
||||
//delay
|
||||
if (Time.time - timeSinceWurfeln > 1)
|
||||
if (Time.time - timeSinceWurfeln > 2)
|
||||
{
|
||||
InterPolerate();
|
||||
}
|
||||
@@ -84,17 +87,19 @@ public class PlayablePlayer : Player
|
||||
//Der Spieler steht gerade
|
||||
else
|
||||
{
|
||||
//start the dice
|
||||
dice.transform.position = Vector3.SmoothDamp(dice.transform.position,
|
||||
transform.position + Vector3.up * 2, ref useLess, 0.2f);
|
||||
diceScript.StartRandom();
|
||||
|
||||
//TODO: temp spieler finsihed erst, wenn field action ausgeführt wurde
|
||||
if (wurfelt)
|
||||
{
|
||||
client.SendFinished();
|
||||
Invoke("Finish", 2);
|
||||
activated = false;
|
||||
}
|
||||
else
|
||||
{
|
||||
//start the dice
|
||||
dice.transform.position = Vector3.SmoothDamp(dice.transform.position,
|
||||
transform.position + Vector3.up * 2, ref useLess, 0.2f);
|
||||
diceScript.StartRandom();
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -158,4 +163,8 @@ public class PlayablePlayer : Player
|
||||
interPol += (Time.deltaTime * speed) / Mathf.Abs(Vector3.Distance(moveTo, lastPos));
|
||||
}
|
||||
|
||||
private void Finish()
|
||||
{
|
||||
client.SendFinished();
|
||||
}
|
||||
}
|
||||
@@ -7,6 +7,11 @@ public class Player : MonoBehaviour
|
||||
public bool activated = false;
|
||||
protected bool wurfelt = false;
|
||||
|
||||
public GameObject camera;
|
||||
protected Vector3 velocity = Vector3.zero;
|
||||
|
||||
protected Vector3 cameraOffset = new Vector3(-5.81f, 8.13f, 7.6f);
|
||||
|
||||
//Aktiviert den Player
|
||||
public void Activate()
|
||||
{
|
||||
|
||||
@@ -13,6 +13,9 @@ public class StartHandler : MonoBehaviour
|
||||
[SerializeField] private GameObject layout1;
|
||||
[SerializeField] private GameObject layout2;
|
||||
[SerializeField] private TMP_Text roomCodeEnter;
|
||||
[SerializeField] private GameObject buttonJoin;
|
||||
|
||||
private string roomcode;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
@@ -20,6 +23,8 @@ public class StartHandler : MonoBehaviour
|
||||
|
||||
layout1.SetActive(true);
|
||||
layout2.SetActive(false);
|
||||
|
||||
buttonJoin.SetActive(false);
|
||||
}
|
||||
|
||||
public void ButtonNewRoom()
|
||||
@@ -41,6 +46,7 @@ public class StartHandler : MonoBehaviour
|
||||
string code = Encoding.ASCII.GetString(readMessage);
|
||||
|
||||
PlayerPrefs.SetString("roomcode", code);
|
||||
roomcode = code;
|
||||
PlayerPrefs.Save();
|
||||
|
||||
layout2.GetComponentInChildren<TMP_Text>().text = "Your room code is: \n" + code;
|
||||
@@ -49,6 +55,7 @@ public class StartHandler : MonoBehaviour
|
||||
public void ButtonJoin()
|
||||
{
|
||||
string code = roomCodeEnter.text;
|
||||
roomcode = code;
|
||||
PlayerPrefs.SetString("roomcode", code);
|
||||
PlayerPrefs.Save();
|
||||
|
||||
@@ -58,6 +65,9 @@ public class StartHandler : MonoBehaviour
|
||||
|
||||
public void ButtonJoin2()
|
||||
{
|
||||
PlayerPrefs.SetString("roomcode", roomcode);
|
||||
PlayerPrefs.Save();
|
||||
|
||||
SceneManager.LoadScene(1, LoadSceneMode.Single);
|
||||
client.Close();
|
||||
}
|
||||
@@ -72,4 +82,16 @@ public class StartHandler : MonoBehaviour
|
||||
{
|
||||
GUIUtility.systemCopyBuffer = PlayerPrefs.GetString("roomcode");
|
||||
}
|
||||
|
||||
public void OnTextHasChanged(string s)
|
||||
{
|
||||
if (s.Length >= 10)
|
||||
{
|
||||
buttonJoin.SetActive(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
buttonJoin.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -831,7 +831,7 @@ PlayerSettings:
|
||||
allowUnsafeCode: 0
|
||||
useDeterministicCompilation: 1
|
||||
enableRoslynAnalyzers: 1
|
||||
selectedPlatform: 2
|
||||
selectedPlatform: 0
|
||||
additionalIl2CppArgs:
|
||||
scriptingRuntimeVersion: 1
|
||||
gcIncremental: 1
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
QualitySettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
m_CurrentQuality: 2
|
||||
m_CurrentQuality: 3
|
||||
m_QualitySettings:
|
||||
- serializedVersion: 2
|
||||
name: Very Low
|
||||
@@ -117,15 +117,15 @@ QualitySettings:
|
||||
- serializedVersion: 2
|
||||
name: High
|
||||
pixelLightCount: 2
|
||||
shadows: 2
|
||||
shadowResolution: 1
|
||||
shadows: 1
|
||||
shadowResolution: 0
|
||||
shadowProjection: 1
|
||||
shadowCascades: 2
|
||||
shadowDistance: 40
|
||||
shadowDistance: 30
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade2Split: 0.7905023
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
|
||||
shadowmaskMode: 0
|
||||
skinWeights: 2
|
||||
textureQuality: 0
|
||||
anisotropicTextures: 1
|
||||
@@ -231,7 +231,7 @@ QualitySettings:
|
||||
PSP2: 2
|
||||
Server: 0
|
||||
Stadia: 5
|
||||
Standalone: 5
|
||||
Standalone: 3
|
||||
WebGL: 3
|
||||
Windows Store Apps: 5
|
||||
XboxOne: 5
|
||||
|
||||
@@ -19,7 +19,7 @@ MonoBehaviour:
|
||||
width: 1920
|
||||
height: 1117
|
||||
m_ShowMode: 4
|
||||
m_Title: Hierarchy
|
||||
m_Title: Game
|
||||
m_RootView: {fileID: 6}
|
||||
m_MinSize: {x: 875, y: 300}
|
||||
m_MaxSize: {x: 10000, y: 10000}
|
||||
@@ -48,7 +48,7 @@ MonoBehaviour:
|
||||
m_MinSize: {x: 300, y: 200}
|
||||
m_MaxSize: {x: 24288, y: 16192}
|
||||
vertical: 0
|
||||
controlID: 40
|
||||
controlID: 78
|
||||
--- !u!114 &3
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
@@ -111,7 +111,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name: ConsoleWindow
|
||||
m_Name: ProjectBrowser
|
||||
m_EditorClassIdentifier:
|
||||
m_Children: []
|
||||
m_Position:
|
||||
@@ -120,14 +120,14 @@ MonoBehaviour:
|
||||
y: 686
|
||||
width: 1447
|
||||
height: 381
|
||||
m_MinSize: {x: 100, y: 100}
|
||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_ActualView: {fileID: 18}
|
||||
m_MinSize: {x: 231, y: 271}
|
||||
m_MaxSize: {x: 10001, y: 10021}
|
||||
m_ActualView: {fileID: 15}
|
||||
m_Panes:
|
||||
- {fileID: 15}
|
||||
- {fileID: 18}
|
||||
m_Selected: 1
|
||||
m_LastSelected: 0
|
||||
m_Selected: 0
|
||||
m_LastSelected: 1
|
||||
--- !u!114 &6
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
@@ -223,7 +223,7 @@ MonoBehaviour:
|
||||
m_MinSize: {x: 200, y: 200}
|
||||
m_MaxSize: {x: 16192, y: 16192}
|
||||
vertical: 1
|
||||
controlID: 47
|
||||
controlID: 557
|
||||
--- !u!114 &10
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
@@ -248,7 +248,7 @@ MonoBehaviour:
|
||||
m_MinSize: {x: 200, y: 100}
|
||||
m_MaxSize: {x: 16192, y: 8096}
|
||||
vertical: 0
|
||||
controlID: 48
|
||||
controlID: 55
|
||||
--- !u!114 &11
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
@@ -259,7 +259,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 1
|
||||
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
|
||||
m_Name: GameView
|
||||
m_Name: SceneView
|
||||
m_EditorClassIdentifier:
|
||||
m_Children: []
|
||||
m_Position:
|
||||
@@ -270,13 +270,13 @@ MonoBehaviour:
|
||||
height: 686
|
||||
m_MinSize: {x: 100, y: 100}
|
||||
m_MaxSize: {x: 4000, y: 4000}
|
||||
m_ActualView: {fileID: 12}
|
||||
m_ActualView: {fileID: 14}
|
||||
m_Panes:
|
||||
- {fileID: 14}
|
||||
- {fileID: 13}
|
||||
- {fileID: 12}
|
||||
m_Selected: 2
|
||||
m_LastSelected: 0
|
||||
m_Selected: 0
|
||||
m_LastSelected: 2
|
||||
--- !u!114 &12
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 52
|
||||
@@ -305,10 +305,8 @@ MonoBehaviour:
|
||||
m_OverlayCanvas:
|
||||
m_LastAppliedPresetName: Default
|
||||
m_SaveData: []
|
||||
m_SerializedViewNames:
|
||||
- UnityEditor.DeviceSimulation.SimulatorWindow
|
||||
m_SerializedViewValues:
|
||||
- F:\Projects\Unity\flufflparty\FlufflParty\Library\PlayModeViewStates\46d6f1c4f31f58e4cacd8a58295190c9
|
||||
m_SerializedViewNames: []
|
||||
m_SerializedViewValues: []
|
||||
m_PlayModeViewName: GameView
|
||||
m_ShowGizmos: 0
|
||||
m_TargetDisplay: 0
|
||||
@@ -317,7 +315,7 @@ MonoBehaviour:
|
||||
m_TextureFilterMode: 0
|
||||
m_TextureHideFlags: 61
|
||||
m_RenderIMGUI: 1
|
||||
m_EnterPlayModeBehavior: 2
|
||||
m_EnterPlayModeBehavior: 0
|
||||
m_UseMipMap: 0
|
||||
m_VSyncEnabled: 0
|
||||
m_Gizmos: 0
|
||||
@@ -340,7 +338,7 @@ MonoBehaviour:
|
||||
m_HSlider: 0
|
||||
m_VSlider: 0
|
||||
m_IgnoreScrollWheelUntilClicked: 0
|
||||
m_EnableMouseInput: 1
|
||||
m_EnableMouseInput: 0
|
||||
m_EnableSliderZoomHorizontal: 0
|
||||
m_EnableSliderZoomVertical: 0
|
||||
m_UniformScale: 1
|
||||
@@ -391,9 +389,9 @@ MonoBehaviour:
|
||||
m_Tooltip:
|
||||
m_Pos:
|
||||
serializedVersion: 2
|
||||
x: 329
|
||||
x: 343
|
||||
y: 73
|
||||
width: 1060
|
||||
width: 1102
|
||||
height: 665
|
||||
m_ViewDataDictionary: {fileID: 0}
|
||||
m_OverlayCanvas:
|
||||
@@ -672,14 +670,14 @@ MonoBehaviour:
|
||||
m_OverrideSceneCullingMask: 6917529027641081856
|
||||
m_SceneIsLit: 1
|
||||
m_SceneLighting: 1
|
||||
m_2DMode: 0
|
||||
m_2DMode: 1
|
||||
m_isRotationLocked: 0
|
||||
m_PlayAudio: 0
|
||||
m_AudioPlay: 0
|
||||
m_Position:
|
||||
m_Target: {x: 98.8307, y: 8.411106, z: 123.58132}
|
||||
m_Target: {x: 977.5928, y: 457.28116, z: 33874.965}
|
||||
speed: 2
|
||||
m_Value: {x: 98.8307, y: 8.411106, z: 123.58132}
|
||||
m_Value: {x: 977.5928, y: 457.28116, z: 33874.965}
|
||||
m_RenderMode: 0
|
||||
m_CameraMode:
|
||||
drawMode: 0
|
||||
@@ -726,17 +724,17 @@ MonoBehaviour:
|
||||
m_GridAxis: 1
|
||||
m_gridOpacity: 0.5
|
||||
m_Rotation:
|
||||
m_Target: {x: -0.44589415, y: 0.51905, z: -0.27737507, w: -0.6744397}
|
||||
m_Target: {x: 0, y: 0, z: 0, w: 1}
|
||||
speed: 2
|
||||
m_Value: {x: -0.44588518, y: 0.5190396, z: -0.27736947, w: -0.67442614}
|
||||
m_Value: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_Size:
|
||||
m_Target: 2.1001658
|
||||
m_Target: 709.59906
|
||||
speed: 2
|
||||
m_Value: 2.1001658
|
||||
m_Value: 709.59906
|
||||
m_Ortho:
|
||||
m_Target: 0
|
||||
m_Target: 1
|
||||
speed: 2
|
||||
m_Value: 0
|
||||
m_Value: 1
|
||||
m_CameraSettings:
|
||||
m_Speed: 1.005
|
||||
m_SpeedNormalized: 0.5
|
||||
@@ -750,7 +748,7 @@ MonoBehaviour:
|
||||
m_FarClip: 10000
|
||||
m_DynamicClip: 1
|
||||
m_OcclusionCulling: 0
|
||||
m_LastSceneViewRotation: {x: -0.08717229, y: 0.89959055, z: -0.21045254, w: -0.3726226}
|
||||
m_LastSceneViewRotation: {x: -0.44589415, y: 0.51905, z: -0.27737507, w: -0.6744397}
|
||||
m_LastSceneViewOrtho: 0
|
||||
m_ReplacementShader: {fileID: 0}
|
||||
m_ReplacementString:
|
||||
@@ -811,9 +809,9 @@ MonoBehaviour:
|
||||
m_IsLocked: 0
|
||||
m_FolderTreeState:
|
||||
scrollPos: {x: 0, y: 0}
|
||||
m_SelectedIDs: 766a0000
|
||||
m_LastClickedID: 27254
|
||||
m_ExpandedIDs: 00000000285d00002a5d00002c5d0000
|
||||
m_SelectedIDs: ae5d0000
|
||||
m_LastClickedID: 23982
|
||||
m_ExpandedIDs: 00000000285d00002a5d00002c5d00009e5d000000ca9a3b
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
@@ -971,7 +969,7 @@ MonoBehaviour:
|
||||
scrollPos: {x: 0, y: 0}
|
||||
m_SelectedIDs:
|
||||
m_LastClickedID: 0
|
||||
m_ExpandedIDs: 30e1ffff72e1ffff54e8ffff64e8ffff4aebffff8aebffff26f1ffff36f1ffffb2f2fffff2f2ffffd4f9ffffe4f9ffff04fbffff
|
||||
m_ExpandedIDs: 1831ffff6831ffff4a38ffff5a38ffff843affffd23affffb441ffffc441ffff4850ffff9650ffff7857ffff8857ffffa859fffff859ffffda60ffffea60ffff4e63ffff2868ffff8268ffff4a6fffff666fffff8080ffff2c83ffff8283ffff648affff748affff928cffffe88cffffca93ffffda93ffffe095ffff3696ffff189dffff289dfffff89effff4e9fffff30a6ffff40a6ffffe4d5ffff04fbffff345c0000605c0000965c00009c5c000058a6000036bc000048bc000064bc00007ebc0000aabc0000b4bc0000c4bc0000
|
||||
m_RenameOverlay:
|
||||
m_UserAcceptedRename: 0
|
||||
m_Name:
|
||||
@@ -987,7 +985,7 @@ MonoBehaviour:
|
||||
m_IsRenaming: 0
|
||||
m_OriginalEventType: 11
|
||||
m_IsRenamingFilename: 0
|
||||
m_ClientGUIView: {fileID: 3}
|
||||
m_ClientGUIView: {fileID: 4}
|
||||
m_SearchString:
|
||||
m_ExpandedScenes: []
|
||||
m_CurrenRootInstanceID: 0
|
||||
|
||||
Generated
+15
-14
@@ -33,21 +33,21 @@
|
||||
<option name="hideEmptyMiddlePackages" value="true" />
|
||||
<option name="showLibraryContents" value="true" />
|
||||
</component>
|
||||
<component name="PropertiesComponent"><![CDATA[{
|
||||
"keyToString": {
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"WebServerToolWindowFactoryState": "false",
|
||||
"node.js.detected.package.eslint": "true",
|
||||
"node.js.detected.package.tslint": "true",
|
||||
"node.js.selected.package.eslint": "(autodetect)",
|
||||
"node.js.selected.package.tslint": "(autodetect)",
|
||||
"project.structure.last.edited": "Artifacts",
|
||||
"project.structure.proportion": "0.0",
|
||||
"project.structure.side.proportion": "0.2",
|
||||
"vue.rearranger.settings.migration": "true"
|
||||
<component name="PropertiesComponent">{
|
||||
"keyToString": {
|
||||
"RunOnceActivity.OpenProjectViewOnStart": "true",
|
||||
"RunOnceActivity.ShowReadmeOnStart": "true",
|
||||
"WebServerToolWindowFactoryState": "false",
|
||||
"node.js.detected.package.eslint": "true",
|
||||
"node.js.detected.package.tslint": "true",
|
||||
"node.js.selected.package.eslint": "(autodetect)",
|
||||
"node.js.selected.package.tslint": "(autodetect)",
|
||||
"project.structure.last.edited": "Artifacts",
|
||||
"project.structure.proportion": "0.0",
|
||||
"project.structure.side.proportion": "0.2",
|
||||
"vue.rearranger.settings.migration": "true"
|
||||
}
|
||||
}]]></component>
|
||||
}</component>
|
||||
<component name="RunManager">
|
||||
<configuration name="Main" type="Application" factoryName="Application" temporary="true" nameIsGenerated="true">
|
||||
<option name="MAIN_CLASS_NAME" value="Main" />
|
||||
@@ -72,6 +72,7 @@
|
||||
<updated>1674839030210</updated>
|
||||
<workItem from="1674839031467" duration="221000" />
|
||||
<workItem from="1674839402490" duration="20380000" />
|
||||
<workItem from="1674897525328" duration="2102000" />
|
||||
</task>
|
||||
<servers />
|
||||
</component>
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -111,6 +111,15 @@ public class Room
|
||||
}
|
||||
break;
|
||||
case 0:
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < players.length; i++)
|
||||
{
|
||||
players[player].output.write(new byte[]{127, 0, 0, 0, 0, 0, 0, 0, 0, 0});
|
||||
}
|
||||
} catch (IOException ex)
|
||||
{
|
||||
}
|
||||
server.deleteRoom(roomCode);
|
||||
for(int i = 0; i < threads.size(); i++)
|
||||
{
|
||||
@@ -121,6 +130,15 @@ public class Room
|
||||
|
||||
} catch (IOException e)
|
||||
{
|
||||
try
|
||||
{
|
||||
for (int i = 0; i < players.length; i++)
|
||||
{
|
||||
players[player].output.write(new byte[]{127, 0, 0, 0, 0, 0, 0, 0, 0, 0});
|
||||
}
|
||||
} catch (IOException ex)
|
||||
{
|
||||
}
|
||||
for(int i = 0; i < threads.size(); i++)
|
||||
{
|
||||
threads.get(i).stop();
|
||||
|
||||
+10
-2
@@ -64,9 +64,17 @@ public class Server
|
||||
input.read(readData);
|
||||
|
||||
String roomCode = new String(readData, StandardCharsets.US_ASCII);
|
||||
Client client1 = new Client(output, input, client);
|
||||
|
||||
rooms.get(roomCode).addClient(client1);
|
||||
if(rooms.containsKey(roomCode))
|
||||
{
|
||||
Client client1 = new Client(output, input, client);
|
||||
|
||||
rooms.get(roomCode).addClient(client1);
|
||||
}
|
||||
else
|
||||
{
|
||||
output.write(new byte[]{127, 0, 0, 0, 0, 0, 0, 0, 0, 0});
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user