Files
2023-04-07 00:03:03 +02:00

35 lines
673 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class Field : MonoBehaviour
{
//Liste der nächsten Feld, die auf das diesige Feld folgen
[SerializeField] private Field[] target;
[SerializeField] private Arrow[] directionalArrows;
public GameObject placedItem;
/*
* Field Definition:
*/
public Field[] Target
{
get
{
return target;
}
}
public Arrow[] DirectionalArrow
{
get
{
return directionalArrows;
}
}
//Feld aktion (Münzen etc..)
public abstract int Action(int playerIndex);
}