22 lines
501 B
C#
22 lines
501 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ItemShop : MonoBehaviour
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{
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[SerializeField] private GameObject Layout2;
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[SerializeField] private GameObject LayoutItemShop;
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[SerializeField] private Client client;
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public void buttonMoveOn()
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{
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Layout2.SetActive(false);
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client.EventStopFinished();
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}
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public void buttonEnter()
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{
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Layout2.SetActive(false);
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LayoutItemShop.SetActive(true);
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}
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}
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