Files
flufflparty-/FlufflParty/Assets/Scripts/ItemShop.cs
T
2023-03-02 22:57:11 +01:00

16 lines
312 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ItemShop : MonoBehaviour
{
[SerializeField] private UIItem[] items;
public static Player currentPlayer = null;
public void Init(Player _currentPlayer)
{
currentPlayer = _currentPlayer;
}
}