Files
flufflparty-/FlufflParty/Assets/Scripts/Fields/Field.cs
T

34 lines
639 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class Field : MonoBehaviour
{
//Liste der nächsten Feld, die auf das diesige Feld folgen
[SerializeField] private Field[] target;
[SerializeField] private Arrow[] directionalArrows;
/*
* Field Definition:
*/
public Field[] Target
{
get
{
return target;
}
}
public Arrow[] DirectionalArrow
{
get
{
return directionalArrows;
}
}
//Feld aktion (Münzen etc..)
public abstract int Action(int playerIndex);
}