16 lines
312 B
C#
16 lines
312 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ItemShop : MonoBehaviour
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{
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[SerializeField] private UIItem[] items;
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public static Player currentPlayer = null;
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public void Init(Player _currentPlayer)
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{
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currentPlayer = _currentPlayer;
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}
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}
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