added coopa

This commit is contained in:
Jonas Braus
2024-08-03 00:57:40 +02:00
parent a706375da0
commit 1cd04a27cf
8 changed files with 322 additions and 32 deletions
+10 -27
View File
@@ -14,6 +14,7 @@
[ext_resource type="Script" path="res://scripts/Label_Platform.gd" id="12_uc2k2"]
[ext_resource type="Script" path="res://scripts/WorldBoundDown.gd" id="13_je7o8"]
[ext_resource type="PackedScene" uid="uid://bm04qp5vgbi10" path="res://scenes/flag.tscn" id="14_ry537"]
[ext_resource type="PackedScene" uid="uid://dflvi18e358ek" path="res://scenes/blocks/enimie_barrier.tscn" id="15_ac2kk"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_sdqov"]
texture = ExtResource("1_p04bh")
@@ -19057,9 +19058,6 @@ texture = ExtResource("1_p04bh")
physics_layer_0/collision_layer = 1
sources/1 = SubResource("TileSetAtlasSource_sdqov")
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ipe5j"]
size = Vector2(16, 16)
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_tuxwn"]
[sub_resource type="SegmentShape2D" id="SegmentShape2D_khpgg"]
@@ -19297,30 +19295,6 @@ position = Vector2(752, 128)
[node name="invisible_barriers" type="Node" parent="."]
[node name="StaticBody2D" type="StaticBody2D" parent="invisible_barriers"]
position = Vector2(1056, -16)
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="invisible_barriers/StaticBody2D"]
position = Vector2(-8, 8)
shape = SubResource("RectangleShape2D_ipe5j")
[node name="StaticBody2D2" type="StaticBody2D" parent="invisible_barriers"]
position = Vector2(1312, -16)
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="invisible_barriers/StaticBody2D2"]
position = Vector2(-8, 8)
shape = SubResource("RectangleShape2D_ipe5j")
[node name="StaticBody2D4" type="StaticBody2D" parent="invisible_barriers"]
position = Vector2(1344, -16)
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="invisible_barriers/StaticBody2D4"]
position = Vector2(-8, 8)
shape = SubResource("RectangleShape2D_ipe5j")
[node name="StaticBody2D3" type="StaticBody2D" parent="invisible_barriers"]
position = Vector2(-160, -16)
collision_layer = 17
@@ -19449,5 +19423,14 @@ text = "120"
[node name="Flag" parent="." instance=ExtResource("14_ry537")]
load_level = "level_2"
[node name="StaticBody2D" parent="." instance=ExtResource("15_ac2kk")]
position = Vector2(1040, 0)
[node name="StaticBody2D2" parent="." instance=ExtResource("15_ac2kk")]
position = Vector2(1296, 0)
[node name="StaticBody2D3" parent="." instance=ExtResource("15_ac2kk")]
position = Vector2(1328, 0)
[connection signal="body_entered" from="WorldBoundDown" to="WorldBoundDown" method="_on_body_entered"]
[connection signal="timeout" from="WorldBoundDown/Timer" to="WorldBoundDown" method="_on_timer_timeout"]