minor stuff

This commit is contained in:
Jonas Braus
2024-08-04 15:48:20 +02:00
parent e7e72f6109
commit 2e845bf217
7 changed files with 29473 additions and 2 deletions
BIN
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Width:  |  Height:  |  Size: 30 KiB

+34
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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dpsuhnumiv82j"
path="res://.godot/imported/bg-2-1.png-5097df23ce250700d0d91ce99bc5a171.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/bg-2-1.png"
dest_files=["res://.godot/imported/bg-2-1.png-5097df23ce250700d0d91ce99bc5a171.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
-1
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@@ -19,7 +19,6 @@ config/icon="res://assets/icon.png"
[display]
window/size/mode=3
window/stretch/mode="viewport"
window/stretch/aspect="keep_height"
window/vsync/vsync_mode=0
+1
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@@ -50,6 +50,7 @@ lock_rotation = true
script = ExtResource("1_o30u3")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
z_index = 3
position = Vector2(8, -8)
sprite_frames = SubResource("SpriteFrames_xnecu")
autoplay = "default"
+36
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@@ -0,0 +1,36 @@
[gd_scene load_steps=5 format=3 uid="uid://daaajdv7ve15a"]
[ext_resource type="Texture2D" uid="uid://dth47lmb44qk8" path="res://assets/items.png" id="1_cnc0s"]
[sub_resource type="AtlasTexture" id="AtlasTexture_jjx8i"]
atlas = ExtResource("1_cnc0s")
region = Rect2(94, 0, 16, 24)
[sub_resource type="AtlasTexture" id="AtlasTexture_8phfu"]
atlas = ExtResource("1_cnc0s")
region = Rect2(154, 8, 16, 8)
[sub_resource type="SpriteFrames" id="SpriteFrames_1s1v4"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_jjx8i")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_8phfu")
}],
"loop": true,
"name": &"down",
"speed": 5.0
}]
[node name="jump_thing" type="Node2D"]
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(8, -12)
sprite_frames = SubResource("SpriteFrames_1s1v4")
File diff suppressed because one or more lines are too long
+4 -1
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@@ -16,7 +16,8 @@ extends CharacterBody2D
const SPEED = 130.0
const JUMPt_velocity = -360.0
var JUMPt_velocity = -360.0
var org_jump_veloc : int
var on_pipe = false
var right_pipe = false
var left_pipe = false
@@ -69,6 +70,7 @@ func _unhandled_input(event):
func _ready():
color_rect.visible = false
org_jump_veloc = JUMPt_velocity
pipedetector_ground.position.y = 0
collision_shape_2d.shape.height = 15
@@ -85,6 +87,7 @@ func _process(delta):
if on_pipe and (Input.is_action_just_pressed("crawl") or crawl) and is_on_floor() or right_pipe and (Input.is_action_pressed("move_right") or t_velocity > 0):
pipe_sound.play()
crawl = false
on_pause = true
t_velocity = 0
color_rect.visible = true
pipe_timer.start()