better cam
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@@ -19464,5 +19464,26 @@ position = Vector2(1296, 0)
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[node name="StaticBody2D3" parent="." instance=ExtResource("15_ac2kk")]
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position = Vector2(1328, 0)
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[node name="Camera2D" type="Camera2D" parent="."]
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unique_name_in_owner = true
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position = Vector2(35, 0)
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zoom = Vector2(3, 3)
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limit_left = -160
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limit_top = -184
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limit_bottom = 32
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position_smoothing_enabled = true
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position_smoothing_speed = 10.0
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[node name="ColorRect" type="ColorRect" parent="Camera2D"]
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unique_name_in_owner = true
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visible = false
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z_index = 50
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offset_left = -3995.0
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offset_top = -1678.0
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offset_right = 3965.0
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offset_bottom = 1594.0
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mouse_filter = 1
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color = Color(0, 0, 0, 1)
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[connection signal="body_entered" from="WorldBoundDown" to="WorldBoundDown" method="_on_body_entered"]
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[connection signal="timeout" from="WorldBoundDown/Timer" to="WorldBoundDown" method="_on_timer_timeout"]
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@@ -45851,5 +45851,26 @@ position = Vector2(216, -679)
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load_level = "level_0"
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level_score = 3
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[node name="Camera2D" type="Camera2D" parent="."]
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unique_name_in_owner = true
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position = Vector2(35, 0)
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zoom = Vector2(3, 3)
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limit_left = -160
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limit_top = -184
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limit_bottom = 32
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position_smoothing_enabled = true
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position_smoothing_speed = 10.0
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[node name="ColorRect" type="ColorRect" parent="Camera2D"]
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unique_name_in_owner = true
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visible = false
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z_index = 50
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offset_left = -3995.0
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offset_top = -1678.0
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offset_right = 3965.0
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offset_bottom = 1594.0
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mouse_filter = 1
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color = Color(0, 0, 0, 1)
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[connection signal="body_entered" from="WorldBoundDown" to="WorldBoundDown" method="_on_body_entered"]
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[connection signal="timeout" from="WorldBoundDown/Timer" to="WorldBoundDown" method="_on_timer_timeout"]
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@@ -7881,5 +7881,26 @@ position = Vector2(1712, -96)
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[node name="StaticBody2D11" parent="invisibleBarriers" instance=ExtResource("13_6mf4p")]
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position = Vector2(1968, 0)
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[node name="Camera2D" type="Camera2D" parent="."]
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unique_name_in_owner = true
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position = Vector2(35, 0)
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zoom = Vector2(3, 3)
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limit_left = -160
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limit_top = -184
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limit_bottom = 32
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position_smoothing_enabled = true
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position_smoothing_speed = 10.0
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[node name="ColorRect" type="ColorRect" parent="Camera2D"]
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unique_name_in_owner = true
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visible = false
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z_index = 50
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offset_left = -3995.0
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offset_top = -1678.0
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offset_right = 3965.0
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offset_bottom = 1594.0
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mouse_filter = 1
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color = Color(0, 0, 0, 1)
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[connection signal="body_entered" from="WorldBoundDown" to="WorldBoundDown" method="_on_body_entered"]
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[connection signal="timeout" from="WorldBoundDown/Timer" to="WorldBoundDown" method="_on_timer_timeout"]
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@@ -7459,5 +7459,26 @@ hit_object = ExtResource("7_vhpxe")
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position = Vector2(1664, -48)
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hit_object = ExtResource("14_xdsdd")
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[node name="Camera2D" type="Camera2D" parent="."]
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unique_name_in_owner = true
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position = Vector2(35, 0)
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zoom = Vector2(3, 3)
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limit_left = -160
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limit_top = -184
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limit_bottom = 32
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position_smoothing_enabled = true
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position_smoothing_speed = 10.0
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[node name="ColorRect" type="ColorRect" parent="Camera2D"]
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unique_name_in_owner = true
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visible = false
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z_index = 50
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offset_left = -3995.0
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offset_top = -1678.0
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offset_right = 3965.0
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offset_bottom = 1594.0
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mouse_filter = 1
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color = Color(0, 0, 0, 1)
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[connection signal="body_entered" from="WorldBoundDown" to="WorldBoundDown" method="_on_body_entered"]
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[connection signal="timeout" from="WorldBoundDown/Timer" to="WorldBoundDown" method="_on_timer_timeout"]
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@@ -29404,5 +29404,26 @@ position = Vector2(3079, -17)
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load_level = "level_0"
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level_score = 6
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[node name="Camera2D" type="Camera2D" parent="."]
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unique_name_in_owner = true
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position = Vector2(35, 0)
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zoom = Vector2(3, 3)
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limit_left = -160
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limit_top = -184
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limit_bottom = 32
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position_smoothing_enabled = true
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position_smoothing_speed = 10.0
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[node name="ColorRect" type="ColorRect" parent="Camera2D"]
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unique_name_in_owner = true
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visible = false
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z_index = 50
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offset_left = -3995.0
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offset_top = -1678.0
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offset_right = 3965.0
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offset_bottom = 1594.0
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mouse_filter = 1
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color = Color(0, 0, 0, 1)
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[connection signal="body_entered" from="WorldBoundDown" to="WorldBoundDown" method="_on_body_entered"]
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[connection signal="timeout" from="WorldBoundDown/Timer" to="WorldBoundDown" method="_on_timer_timeout"]
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