minor stuff

This commit is contained in:
Jonas Braus
2024-08-04 20:42:14 +02:00
parent ba42f2b7ad
commit 3f4a905999
4 changed files with 7 additions and 4 deletions
+2 -3
View File
@@ -31,7 +31,7 @@ animations = [{
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mnewg"]
size = Vector2(14, 25)
size = Vector2(14, 47)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_luw3y"]
size = Vector2(16, 24)
@@ -42,14 +42,13 @@ script = ExtResource("1_nrv87")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(8, -12)
sprite_frames = SubResource("SpriteFrames_1s1v4")
animation = &"down"
autoplay = "default"
[node name="Area2D" type="Area2D" parent="."]
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(8, -12.5)
position = Vector2(8, -23.5)
shape = SubResource("RectangleShape2D_mnewg")
[node name="StaticBody2D" type="StaticBody2D" parent="."]
File diff suppressed because one or more lines are too long
+3
View File
@@ -75,6 +75,9 @@ func _physics_process(delta):
@onready var die_sound = $dieSound
func f_die():
gravity_scale = 0
collision_shape_2d.queue_free()
die.queue_free()
die_sound.play()
speed = 0
innocent = true
+1
View File
@@ -200,6 +200,7 @@ func shrink():
player_die()
func player_die():
visible = false
die_player.play("die")
on_pause = true
music.stop()