increase destroy and item hit area

This commit is contained in:
Jonas Braus
2024-07-29 21:32:45 +02:00
parent 3d00b13cdc
commit 4a797a6e3e
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -48,7 +48,7 @@ animations = [{
size = Vector2(16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_enc16"]
size = Vector2(8, 1)
size = Vector2(10, 1)
[node name="itemblock" type="RigidBody2D"]
gravity_scale = 0.0