added coins

This commit is contained in:
Jonas Braus
2024-07-28 21:20:05 +02:00
parent d13361cdb1
commit 5299f67b81
9 changed files with 239 additions and 3 deletions
+69 -1
View File
@@ -1,10 +1,11 @@
[gd_scene load_steps=8 format=3 uid="uid://dv50be68omp73"]
[gd_scene load_steps=9 format=3 uid="uid://dv50be68omp73"]
[ext_resource type="Texture2D" uid="uid://chrld8oybp4me" path="res://assets/bg-1-1.png" id="1_rxc3r"]
[ext_resource type="PackedScene" uid="uid://dk1aby88pygtr" path="res://scenes/player.tscn" id="2_ru48y"]
[ext_resource type="PackedScene" uid="uid://d25ukpt8ot8xv" path="res://scenes/itemblock.tscn" id="3_fmbwm"]
[ext_resource type="PackedScene" uid="uid://b6piduuvusiix" path="res://scenes/destroyblock.tscn" id="4_4f23w"]
[ext_resource type="PackedScene" uid="uid://be832pldgbeyk" path="res://scenes/pipe.tscn" id="5_31d8i"]
[ext_resource type="PackedScene" uid="uid://nm5keea43u56" path="res://scenes/coin.tscn" id="6_evydd"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_sdqov"]
texture = ExtResource("1_rxc3r")
@@ -3047,6 +3048,7 @@ texture = ExtResource("1_rxc3r")
198:4/0 = 0
198:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
198:4/0/physics_layer_0/angular_velocity = 0.0
198:4/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 1.375, -8, 1.125, 8, -1, 8)
199:4/0 = 0
199:4/0/physics_layer_0/linear_velocity = Vector2(0, 0)
199:4/0/physics_layer_0/angular_velocity = 0.0
@@ -3680,6 +3682,7 @@ texture = ExtResource("1_rxc3r")
198:5/0 = 0
198:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
198:5/0/physics_layer_0/angular_velocity = 0.0
198:5/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 1.375, -8, 1.125, 8, -1, 8)
199:5/0 = 0
199:5/0/physics_layer_0/linear_velocity = Vector2(0, 0)
199:5/0/physics_layer_0/angular_velocity = 0.0
@@ -4313,6 +4316,7 @@ texture = ExtResource("1_rxc3r")
198:6/0 = 0
198:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
198:6/0/physics_layer_0/angular_velocity = 0.0
198:6/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 1.375, -8, 1.125, 8, -1, 8)
199:6/0 = 0
199:6/0/physics_layer_0/linear_velocity = Vector2(0, 0)
199:6/0/physics_layer_0/angular_velocity = 0.0
@@ -4946,6 +4950,7 @@ texture = ExtResource("1_rxc3r")
198:7/0 = 0
198:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
198:7/0/physics_layer_0/angular_velocity = 0.0
198:7/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 1.375, -8, 1.125, 8, -1, 8)
199:7/0 = 0
199:7/0/physics_layer_0/linear_velocity = Vector2(0, 0)
199:7/0/physics_layer_0/angular_velocity = 0.0
@@ -5579,6 +5584,7 @@ texture = ExtResource("1_rxc3r")
198:8/0 = 0
198:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
198:8/0/physics_layer_0/angular_velocity = 0.0
198:8/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 1.375, -8, 1.125, 8, -1, 8)
199:8/0 = 0
199:8/0/physics_layer_0/linear_velocity = Vector2(0, 0)
199:8/0/physics_layer_0/angular_velocity = 0.0
@@ -6218,6 +6224,7 @@ texture = ExtResource("1_rxc3r")
198:9/0 = 0
198:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
198:9/0/physics_layer_0/angular_velocity = 0.0
198:9/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 1.375, -8, 1.125, 8, -1, 8)
199:9/0 = 0
199:9/0/physics_layer_0/linear_velocity = Vector2(0, 0)
199:9/0/physics_layer_0/angular_velocity = 0.0
@@ -6846,6 +6853,7 @@ texture = ExtResource("1_rxc3r")
198:10/0 = 0
198:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
198:10/0/physics_layer_0/angular_velocity = 0.0
198:10/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 1.375, -8, 1.125, 8, -1, 8)
199:10/0 = 0
199:10/0/physics_layer_0/linear_velocity = Vector2(0, 0)
199:10/0/physics_layer_0/angular_velocity = 0.0
@@ -7458,6 +7466,7 @@ texture = ExtResource("1_rxc3r")
198:11/0 = 0
198:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
198:11/0/physics_layer_0/angular_velocity = 0.0
198:11/0/physics_layer_0/polygon_0/points = PackedVector2Array(-1, -8, 1.375, -8, 1.125, 8, -1, 8)
199:11/0 = 0
199:11/0/physics_layer_0/linear_velocity = Vector2(0, 0)
199:11/0/physics_layer_0/angular_velocity = 0.0
@@ -19193,3 +19202,62 @@ target = Vector2(800, 224)
position = Vector2(816, 240)
rotation = -1.5708
target = Vector2(2592, -48)
[node name="coins" type="Node" parent="."]
[node name="Coin" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(672, 192)
[node name="Coin2" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(688, 192)
[node name="Coin3" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(704, 192)
[node name="Coin4" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(720, 192)
[node name="Coin5" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(736, 192)
[node name="Coin6" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(752, 192)
[node name="Coin7" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(768, 192)
[node name="Coin8" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(672, 160)
[node name="Coin9" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(688, 160)
[node name="Coin10" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(704, 160)
[node name="Coin11" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(720, 160)
[node name="Coin12" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(736, 160)
[node name="Coin13" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(752, 160)
[node name="Coin14" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(768, 160)
[node name="Coin15" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(688, 128)
[node name="Coin16" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(704, 128)
[node name="Coin17" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(720, 128)
[node name="Coin18" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(736, 128)
[node name="Coin19" parent="coins" instance=ExtResource("6_evydd")]
position = Vector2(752, 128)