level 3
This commit is contained in:
+11
-6
@@ -1,15 +1,20 @@
|
||||
extends CanvasLayer
|
||||
|
||||
@onready var buttons = [$Control/Button_1, $Control/Button_2, $Control/Button_3]
|
||||
var available_level = 0
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready():
|
||||
pass # Replace with function body.
|
||||
var config = ConfigFile.new()
|
||||
var err = config.load("user://config.cfg")
|
||||
|
||||
if err == OK:
|
||||
available_level = config.get_value("level", "available_level", 1)
|
||||
else:
|
||||
available_level = 1
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta):
|
||||
pass
|
||||
|
||||
for i in range(0, available_level):
|
||||
if i < len(buttons):
|
||||
buttons[i].disabled = false
|
||||
|
||||
func _on_button_pressed(extra_arg_0):
|
||||
get_tree().change_scene_to_file("res://scenes/levels/level_"+ extra_arg_0 +".tscn")
|
||||
|
||||
Reference in New Issue
Block a user