bug fix && plants
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@@ -0,0 +1,87 @@
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[gd_scene load_steps=10 format=3 uid="uid://dn2sy74ad2qfh"]
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[ext_resource type="Script" path="res://scripts/enemies/plant.gd" id="1_7t6jh"]
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[ext_resource type="Texture2D" uid="uid://ddl5f3lldrp2n" path="res://assets/enemies.png" id="1_jnxrw"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_cyktl"]
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atlas = ExtResource("1_jnxrw")
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region = Rect2(390, 30, 16, 24)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dylf8"]
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atlas = ExtResource("1_jnxrw")
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region = Rect2(420, 30, 16, 24)
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[sub_resource type="SpriteFrames" id="SpriteFrames_th7fo"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_cyktl")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dylf8")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_mdpkr"]
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size = Vector2(16, 24)
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[sub_resource type="Animation" id="Animation_g0wcr"]
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resource_name = "default"
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length = 8.0
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loop_mode = 1
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tracks/0/type = "method"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath(".")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/keys = {
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"times": PackedFloat32Array(4, 8),
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"transitions": PackedFloat32Array(1, 1),
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"values": [{
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"args": [],
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"method": &"move_up"
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}, {
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"args": [],
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"method": &"move_down"
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}]
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}
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[sub_resource type="Animation" id="Animation_axvvr"]
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length = 0.001
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_x0mu6"]
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_data = {
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"RESET": SubResource("Animation_axvvr"),
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"default": SubResource("Animation_g0wcr")
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}
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[node name="Plant" type="Area2D"]
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collision_layer = 128
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collision_mask = 2
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script = ExtResource("1_7t6jh")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, 13)
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sprite_frames = SubResource("SpriteFrames_th7fo")
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autoplay = "default"
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frame_progress = 0.459679
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 13)
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shape = SubResource("RectangleShape2D_mdpkr")
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[node name="Timer" type="Timer" parent="."]
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one_shot = true
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[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
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libraries = {
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"": SubResource("AnimationLibrary_x0mu6")
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}
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autoplay = "default"
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
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