bug fix && plants
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@@ -23,3 +23,7 @@ func _on_area_2d_body_entered(body):
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func _on_enemie_die_body_entered(body):
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body.f_die()
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queue_free()
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func _on_enemie_die_area_entered(area):
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_on_enemie_die_body_entered(area)
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