level 4 a bowser
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@@ -270,7 +270,10 @@ fireball_prefab = ExtResource("2_owoxk")
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position = Vector2(35, 0)
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zoom = Vector2(3, 3)
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limit_left = -160
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limit_top = -184
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limit_bottom = 32
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limit_smoothed = true
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position_smoothing_speed = 8.0
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[node name="ColorRect" type="ColorRect" parent="Camera2D"]
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visible = false
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