added more sounds and autocollect coin
This commit is contained in:
+5
-1
@@ -1,4 +1,4 @@
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[gd_scene load_steps=28 format=3 uid="uid://dk1aby88pygtr"]
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[gd_scene load_steps=29 format=3 uid="uid://dk1aby88pygtr"]
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[ext_resource type="Script" path="res://scripts/player.gd" id="1_lm7ix"]
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[ext_resource type="Texture2D" uid="uid://dhw3lpuskbvku" path="res://assets/mario-luigi-4.png" id="1_w3chr"]
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@@ -7,6 +7,7 @@
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[ext_resource type="Texture2D" uid="uid://d0xxlo60h1d7i" path="res://assets/coinlabel.png" id="4_o0q77"]
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[ext_resource type="AudioStream" uid="uid://cbs4okawh444d" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Warp.wav" id="5_kvw73"]
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[ext_resource type="AudioStream" uid="uid://bo4big602rvtr" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Jump.wav" id="6_aq3u4"]
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[ext_resource type="AudioStream" uid="uid://bh8t167vl6j2n" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Kick.wav" id="8_6t158"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_l22ll"]
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atlas = ExtResource("1_w3chr")
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@@ -278,6 +279,9 @@ stream = ExtResource("5_kvw73")
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[node name="JumpSound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("6_aq3u4")
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[node name="shrinkSound" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("8_6t158")
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[connection signal="area_entered" from="pipedetector_ground" to="." method="_on_pipedetector_area_entered"]
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[connection signal="area_exited" from="pipedetector_ground" to="." method="_on_pipedetector_area_exited"]
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[connection signal="area_entered" from="pipedetector_right" to="." method="_on_pipedetector_right_area_entered"]
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