added pipes and interact blocks
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@@ -0,0 +1,46 @@
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[gd_scene load_steps=7 format=3 uid="uid://b6piduuvusiix"]
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[ext_resource type="Texture2D" uid="uid://chrld8oybp4me" path="res://assets/bg-1-1.png" id="1_4h0ce"]
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[ext_resource type="Script" path="res://scripts/destroyblock.gd" id="1_a8383"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_nbg0j"]
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atlas = ExtResource("1_4h0ce")
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region = Rect2(320, 144, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_r70hc"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_nbg0j")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_i07jg"]
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size = Vector2(16, 16)
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_r8vfl"]
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size = Vector2(8, 1)
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[node name="destroyblock" type="RigidBody2D"]
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gravity_scale = 0.0
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script = ExtResource("1_a8383")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(8, -8)
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sprite_frames = SubResource("SpriteFrames_r70hc")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(8, -8)
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shape = SubResource("RectangleShape2D_i07jg")
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[node name="activate" type="Area2D" parent="."]
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="activate"]
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position = Vector2(8, 0.5)
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shape = SubResource("RectangleShape2D_r8vfl")
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[connection signal="body_entered" from="activate" to="." method="_on_activate_body_entered"]
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