added pipes and interact blocks

This commit is contained in:
Jonas Braus
2024-07-28 20:39:02 +02:00
parent 083c1b98ec
commit f9fdbb4612
11 changed files with 469 additions and 17 deletions
+46
View File
@@ -0,0 +1,46 @@
[gd_scene load_steps=7 format=3 uid="uid://b6piduuvusiix"]
[ext_resource type="Texture2D" uid="uid://chrld8oybp4me" path="res://assets/bg-1-1.png" id="1_4h0ce"]
[ext_resource type="Script" path="res://scripts/destroyblock.gd" id="1_a8383"]
[sub_resource type="AtlasTexture" id="AtlasTexture_nbg0j"]
atlas = ExtResource("1_4h0ce")
region = Rect2(320, 144, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_r70hc"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_nbg0j")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i07jg"]
size = Vector2(16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_r8vfl"]
size = Vector2(8, 1)
[node name="destroyblock" type="RigidBody2D"]
gravity_scale = 0.0
script = ExtResource("1_a8383")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(8, -8)
sprite_frames = SubResource("SpriteFrames_r70hc")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(8, -8)
shape = SubResource("RectangleShape2D_i07jg")
[node name="activate" type="Area2D" parent="."]
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="activate"]
position = Vector2(8, 0.5)
shape = SubResource("RectangleShape2D_r8vfl")
[connection signal="body_entered" from="activate" to="." method="_on_activate_body_entered"]