[gd_scene load_steps=9 format=3 uid="uid://b4rid627344t4"] [ext_resource type="Texture2D" uid="uid://ddl5f3lldrp2n" path="res://assets/enemies.png" id="1_gwkcq"] [ext_resource type="Script" path="res://scripts/enemies/fire_wand.gd" id="1_lapua"] [sub_resource type="AtlasTexture" id="AtlasTexture_yd1fw"] atlas = ExtResource("1_gwkcq") region = Rect2(26, 150, 8, 8) [sub_resource type="AtlasTexture" id="AtlasTexture_owi6g"] atlas = ExtResource("1_gwkcq") region = Rect2(41, 150, 8, 8) [sub_resource type="AtlasTexture" id="AtlasTexture_e5nv8"] atlas = ExtResource("1_gwkcq") region = Rect2(26, 165, 8, 8) [sub_resource type="AtlasTexture" id="AtlasTexture_5oy1g"] atlas = ExtResource("1_gwkcq") region = Rect2(41, 165, 8, 8) [sub_resource type="SpriteFrames" id="SpriteFrames_6y4se"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_yd1fw") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_owi6g") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_e5nv8") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_5oy1g") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="RectangleShape2D" id="RectangleShape2D_2qrrp"] size = Vector2(58, 8) [node name="fire_wand" type="Area2D"] collision_mask = 2 script = ExtResource("1_lapua") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_6y4se") autoplay = "default" frame = 1 frame_progress = 0.284379 [node name="AnimatedSprite2D3" type="AnimatedSprite2D" parent="."] position = Vector2(10, 0) sprite_frames = SubResource("SpriteFrames_6y4se") autoplay = "default" frame_progress = 0.428306 [node name="AnimatedSprite2D2" type="AnimatedSprite2D" parent="."] position = Vector2(20, 0) sprite_frames = SubResource("SpriteFrames_6y4se") autoplay = "default" frame = 1 frame_progress = 0.284379 [node name="AnimatedSprite2D4" type="AnimatedSprite2D" parent="."] position = Vector2(30, 0) sprite_frames = SubResource("SpriteFrames_6y4se") autoplay = "default" frame_progress = 0.428306 [node name="AnimatedSprite2D5" type="AnimatedSprite2D" parent="."] position = Vector2(40, 0) sprite_frames = SubResource("SpriteFrames_6y4se") autoplay = "default" frame = 1 frame_progress = 0.284379 [node name="AnimatedSprite2D6" type="AnimatedSprite2D" parent="."] position = Vector2(50, 0) sprite_frames = SubResource("SpriteFrames_6y4se") autoplay = "default" frame_progress = 0.428306 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(25, 0) shape = SubResource("RectangleShape2D_2qrrp") [node name="Timer" type="Timer" parent="."] one_shot = true [connection signal="body_entered" from="." to="." method="_on_body_entered"] [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]