[gd_scene load_steps=2 format=3 uid="uid://dflvi18e358ek"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_m1ni4"] size = Vector2(16, 16) [node name="StaticBody2D" type="StaticBody2D"] collision_layer = 16 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(8, -8) shape = SubResource("RectangleShape2D_m1ni4")