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2024-08-04 17:23:08 +02:00

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[gd_scene load_steps=11 format=3 uid="uid://cwhx0kcemeyx"]
[ext_resource type="Script" path="res://scripts/blocks/itemblock.gd" id="1_rbj5t"]
[ext_resource type="PackedScene" uid="uid://bp71ntkh281k5" path="res://scenes/items/fire_flower.tscn" id="2_ov77e"]
[ext_resource type="Texture2D" uid="uid://dth47lmb44qk8" path="res://assets/items.png" id="3_v5sih"]
[sub_resource type="AtlasTexture" id="AtlasTexture_lo6hv"]
atlas = ExtResource("3_v5sih")
region = Rect2(4, 4, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_ghd0r"]
atlas = ExtResource("3_v5sih")
region = Rect2(34, 4, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_5py80"]
atlas = ExtResource("3_v5sih")
region = Rect2(64, 4, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_4m3oc"]
atlas = ExtResource("3_v5sih")
region = Rect2(4, 4, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_r54gk"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_lo6hv")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ghd0r")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_5py80")
}],
"loop": false,
"name": &"destroy",
"speed": 10.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_4m3oc")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4kmo0"]
size = Vector2(16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_enc16"]
size = Vector2(10, 1)
[node name="itemblock" type="RigidBody2D"]
gravity_scale = 0.0
script = ExtResource("1_rbj5t")
hit_object = ExtResource("2_ov77e")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(8, -8)
sprite_frames = SubResource("SpriteFrames_r54gk")
animation = &"destroy"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(8, -8)
shape = SubResource("RectangleShape2D_4kmo0")
[node name="activate" type="Area2D" parent="."]
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="activate"]
position = Vector2(8, 0.5)
shape = SubResource("RectangleShape2D_enc16")
[node name="Timer" type="Timer" parent="."]
wait_time = 0.3
one_shot = true
[connection signal="body_entered" from="activate" to="." method="_on_activate_body_entered"]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]