using SimpleFileBrowser; using System.Collections; using System.Collections.Generic; using System.IO; using TMPro; using UnityEngine; using UnityEngine.SceneManagement; using UnityEngine.UI; //this script is in the room creation scene and provides functions to load a vrc save files public class LoadSafedFiles : MonoBehaviour { [SerializeField] private TMP_Text infoText; private void Start() { try { //add click listener to the button GetComponent