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brausjonas
2023-10-07 00:50:42 +02:00
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parent 286615fa44
commit 18da5a38a0
99 changed files with 2014 additions and 0 deletions
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MIT License
Copyright (c) 2019 Samuel Custodio
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# flappy-bird-assets
Assets to develop the Flappy Bird Game
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extends Node2D
signal bird_hit
signal bird_score
func _physics_process(delta):
position.x -= delta * 100
if position.x < -170:
queue_free()
func _on_pipe_entered(body):
bird_hit.emit()
func _on_score_area_exit(body):
bird_score.emit()
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View File
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[gd_scene load_steps=5 format=3 uid="uid://dgqo64j0xm7k8"]
[ext_resource type="Script" path="res://pipes.gd" id="1_6h7t2"]
[ext_resource type="Texture2D" uid="uid://cmnl5afm0wep8" path="res://flappy-bird-assets-master/sprites/pipe-green.png" id="1_gffc3"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3p7f5"]
size = Vector2(48, 319)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6l5vq"]
size = Vector2(51, 69)
[node name="pipes" type="Node2D"]
script = ExtResource("1_6h7t2")
[node name="upper_pipe" type="Area2D" parent="."]
position = Vector2(0, 57)
[node name="Sprite2D" type="Sprite2D" parent="upper_pipe"]
texture = ExtResource("1_gffc3")
flip_v = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="upper_pipe"]
position = Vector2(0, -0.5)
shape = SubResource("RectangleShape2D_3p7f5")
[node name="lower_pipe" type="Area2D" parent="."]
position = Vector2(0, 454)
[node name="Sprite2D" type="Sprite2D" parent="lower_pipe"]
texture = ExtResource("1_gffc3")
[node name="CollisionShape2D" type="CollisionShape2D" parent="lower_pipe"]
position = Vector2(0, -0.5)
shape = SubResource("RectangleShape2D_3p7f5")
[node name="Area2D" type="Area2D" parent="."]
position = Vector2(0, 258)
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(0.5, -2.5)
shape = SubResource("RectangleShape2D_6l5vq")
[connection signal="body_entered" from="upper_pipe" to="." method="_on_pipe_entered"]
[connection signal="body_entered" from="lower_pipe" to="." method="_on_pipe_entered"]
[connection signal="body_exited" from="Area2D" to="." method="_on_score_area_exit"]
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View File
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="FlappyBird"
run/main_scene="res://scenes/game.tscn"
config/features=PackedStringArray("4.1", "Forward Plus")
boot_splash/bg_color=Color(0.141176, 0.141176, 0.141176, 1)
boot_splash/show_image=false
config/icon="res://flappy-bird-assets-master/sprites/yellowbird-midflap.png"
[display]
window/size/viewport_width=288
window/size/viewport_height=512
window/stretch/mode="viewport"
window/handheld/orientation=1
[input]
jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
]
}
[rendering]
textures/vram_compression/import_etc2_astc=true
+25
View File
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extends CharacterBody2D
class_name Bird
var gravity = 800
var jump_force = 200
var max_speed = 350
@onready var animation_player = $AnimationPlayer
func _ready():
velocity = Vector2(0, 0)
animation_player.play("flap_wings")
func _physics_process(delta):
if Input.is_mouse_button_pressed(1) or Input.is_action_just_pressed("jump"):
velocity.y = -jump_force
velocity.y += gravity * delta
velocity.y = min(velocity.y, max_speed)
move_and_collide(velocity * delta)
+6
View File
@@ -0,0 +1,6 @@
extends Node2D
func _process(delta):
if Input.is_mouse_button_pressed(1):
get_tree().change_scene_to_file("res://scenes/game.tscn")
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View File
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[gd_scene load_steps=3 format=3 uid="uid://dg1kihy5vm07j"]
[ext_resource type="Script" path="res://scenes/dead.gd" id="1_6imho"]
[ext_resource type="Texture2D" uid="uid://gldsnckqnu6l" path="res://flappy-bird-assets-master/sprites/gameover.png" id="1_f0jju"]
[node name="dead" type="Node2D"]
script = ExtResource("1_6imho")
[node name="Camera2D" type="Camera2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Camera2D"]
texture = ExtResource("1_f0jju")
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[gd_scene load_steps=11 format=3 uid="uid://dmu4quupr8uw"]
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[ext_resource type="Texture2D" uid="uid://bgemocmelj0om" path="res://flappy-bird-assets-master/sprites/yellowbird-upflap.png" id="5_kbkxr"]
[sub_resource type="CircleShape2D" id="CircleShape2D_yjeub"]
radius = 13.0384
[sub_resource type="Animation" id="Animation_rki1l"]
resource_name = "idle"
[sub_resource type="Animation" id="Animation_hib7n"]
resource_name = "flap_wings"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.1, 0.2),
"transitions": PackedFloat32Array(1, 1, 1),
"update": 1,
"values": [ExtResource("4_p70ne"), ExtResource("1_q8lyd"), ExtResource("5_kbkxr")]
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texture = ExtResource("1_2rg3y")
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script = ExtResource("1_525sc")
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resource_name = "flap_wings"
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}
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script = ExtResource("1_wtf8n")
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texture = ExtResource("1_2rg3y")
[node name="bird" type="CharacterBody2D" parent="."]
script = ExtResource("1_525sc")
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texture = ExtResource("5_kbkxr")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="bird"]
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[gd_scene load_steps=11 format=3 uid="uid://dmu4quupr8uw"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_yjeub"]
radius = 13.0384
[sub_resource type="Animation" id="Animation_rki1l"]
resource_name = "idle"
[sub_resource type="Animation" id="Animation_hib7n"]
resource_name = "flap_wings"
length = 0.3
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:texture")
tracks/0/interp = 1
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tracks/0/keys = {
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_data = {
"flap_wings": SubResource("Animation_hib7n"),
"idle": SubResource("Animation_rki1l")
}
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script = ExtResource("1_wtf8n")
[node name="background" type="Sprite2D" parent="."]
texture = ExtResource("1_2rg3y")
[node name="bird" type="CharacterBody2D" parent="."]
script = ExtResource("1_525sc")
[node name="Sprite2D" type="Sprite2D" parent="bird"]
texture = ExtResource("5_kbkxr")
[node name="CollisionShape2D" type="CollisionShape2D" parent="bird"]
shape = SubResource("CircleShape2D_yjeub")
[node name="AnimationPlayer" type="AnimationPlayer" parent="bird"]
libraries = {
"": SubResource("AnimationLibrary_u138h")
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[node name="Camera2D" type="Camera2D" parent="."]
+34
View File
@@ -0,0 +1,34 @@
extends Node2D
var pipes_prefab = preload("res://pipes.tscn")
var last_time_spawn = 0
@onready var bird = $bird
@onready var label = $Label
var score = 0
func _ready():
last_time_spawn = Time.get_ticks_msec()
func _process(delta):
if Time.get_ticks_msec() - last_time_spawn > 2000:
last_time_spawn = Time.get_ticks_msec()
var pipe_instance:Node2D = pipes_prefab.instantiate()
pipe_instance.position.x = 170
pipe_instance.position.y = randi_range(-355, -155)
pipe_instance.bird_hit.connect(_pipe_hit)
pipe_instance.bird_score.connect(_score)
add_child(pipe_instance)
func _pipe_hit():
get_tree().change_scene_to_file("res://scenes/dead.tscn")
func _score():
score += 1
label.text = str(score)
func _on_ground_body_entered(body):
get_tree().change_scene_to_file("res://scenes/dead.tscn")
+93
View File
@@ -0,0 +1,93 @@
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[ext_resource type="FontFile" uid="uid://b7uus1f7231wv" path="res://FlappyBird.ttf" id="7_008qa"]
[sub_resource type="LabelSettings" id="LabelSettings_c6x1l"]
font = ExtResource("7_008qa")
font_size = 57
outline_size = 11
outline_color = Color(0, 0, 0, 1)
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size = Vector2(336, 112)
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radius = 13.0384
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resource_name = "flap_wings"
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loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("Sprite2D:texture")
tracks/0/interp = 1
tracks/0/loop_wrap = true
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}
[sub_resource type="Animation" id="Animation_rki1l"]
resource_name = "idle"
[sub_resource type="AnimationLibrary" id="AnimationLibrary_u138h"]
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"flap_wings": SubResource("Animation_hib7n"),
"idle": SubResource("Animation_rki1l")
}
[node name="game" type="Node2D"]
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[node name="background" type="Sprite2D" parent="."]
texture = ExtResource("1_2rg3y")
[node name="Label" type="Label" parent="."]
z_index = 1
offset_left = -38.0
offset_top = -244.0
offset_right = 39.0
offset_bottom = -195.0
text = "0"
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vertical_alignment = 1
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texture = ExtResource("4_oaqlw")
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texture = ExtResource("5_kbkxr")
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shape = SubResource("CircleShape2D_yjeub")
[node name="AnimationPlayer" type="AnimationPlayer" parent="bird"]
libraries = {
"": SubResource("AnimationLibrary_u138h")
}
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[connection signal="body_entered" from="ground" to="." method="_on_ground_body_entered"]
+5
View File
@@ -0,0 +1,5 @@
extends RigidBody2D
func _physics_process(delta):
position.x -= 100 * delta