This commit is contained in:
brausjonas
2022-05-12 11:02:58 +02:00
parent c147e5baea
commit 1429a95243
109 changed files with 9123 additions and 0 deletions
@@ -0,0 +1,63 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Player : MonoBehaviour
{
//game
[SerializeField] private float mouseSpeed;
[SerializeField] private float moveSpeed;
[SerializeField] private World world;
private Camera camera = null;
//network
private Client client = null;
private void Start()
{
client = world.GetClient();
Cursor.lockState = CursorLockMode.Locked;
camera = GetComponentInChildren<Camera>();
}
private void Update()
{
transform.Rotate(0, Input.GetAxis("Mouse X") * mouseSpeed, 0);
camera.transform.Rotate(-Input.GetAxis("Mouse Y") * mouseSpeed, 0, 0);
float up = 0;
if (Input.GetKey(KeyCode.Space))
{
up = 1;
}
if (Input.GetKey(KeyCode.LeftShift))
{
up = -1;
}
transform.Translate(Input.GetAxis("Horizontal") * moveSpeed * Time.deltaTime, up * moveSpeed * Time.deltaTime,
Input.GetAxis("Vertical") * moveSpeed * Time.deltaTime);
if (Input.GetMouseButtonDown(0))
{
RaycastHit hit;
if (Physics.Raycast(camera.transform.position, camera.transform.forward, out hit))
{
hit.point += camera.transform.forward / 10;
client.EditBlock(hit.point, 0);
}
}
if (Input.GetMouseButtonDown(1))
{
RaycastHit hit;
if (Physics.Raycast(camera.transform.position, camera.transform.forward, out hit))
{
hit.point -= camera.transform.forward / 10;
client.EditBlock(hit.point, 4);
}
}
}
}