Layout2 Fix
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+1
-15
@@ -1,21 +1,7 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ChangeListManager">
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<list default="true" id="f0abe486-ee58-49bd-ad63-04a8b3fc78ec" name="Changes" comment="">
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<change beforePath="$PROJECT_DIR$/.idea/.idea.FlufflParty/.idea/workspace.xml" beforeDir="false" afterPath="$PROJECT_DIR$/.idea/.idea.FlufflParty/.idea/workspace.xml" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/MotleyForcesRegular-w1rZ3 SDF 1.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/MotleyForcesRegular-w1rZ3 SDF 1.asset" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/MotleyForcesRegular-w1rZ3 SDF 2.asset" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/MotleyForcesRegular-w1rZ3 SDF 2.asset" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Prefabs/ItemShop.prefab" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Prefabs/ItemShop.prefab" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scenes/Start.unity" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scenes/Start.unity" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Players/Player.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Players/Player.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Start/StartHandler.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Start/StartHandler.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Packages/manifest.json" beforeDir="false" afterPath="$PROJECT_DIR$/Packages/manifest.json" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Packages/packages-lock.json" beforeDir="false" afterPath="$PROJECT_DIR$/Packages/packages-lock.json" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json" beforeDir="false" afterPath="$PROJECT_DIR$/ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/ProjectSettings/ProjectVersion.txt" beforeDir="false" afterPath="$PROJECT_DIR$/ProjectSettings/ProjectVersion.txt" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/UserSettings/EditorUserSettings.asset" beforeDir="false" afterPath="$PROJECT_DIR$/UserSettings/EditorUserSettings.asset" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/UserSettings/Layouts/default-2021.dwlt" beforeDir="false" afterPath="$PROJECT_DIR$/UserSettings/Layouts/default-2021.dwlt" afterDir="false" />
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</list>
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<list default="true" id="f0abe486-ee58-49bd-ad63-04a8b3fc78ec" name="Changes" comment="" />
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<option name="SHOW_DIALOG" value="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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<option name="HIGHLIGHT_NON_ACTIVE_CHANGELIST" value="false" />
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@@ -431,6 +431,7 @@ MonoBehaviour:
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- {fileID: 783643749}
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- {fileID: 1624290087}
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- {fileID: 1068960911}
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layout2: {fileID: 1115580907}
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--- !u!114 &47812149
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MonoBehaviour:
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m_ObjectHideFlags: 0
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@@ -25,6 +25,7 @@ public class Client : MonoBehaviour
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[SerializeField] private TMP_Text[] playerNameTexts;
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[SerializeField] private GameObject[] playerInfo;
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private PlayerInfoElements[] playerInfoElements = new PlayerInfoElements[4];
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[SerializeField] private GameObject layout2;
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private void Start()
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{
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@@ -114,6 +115,7 @@ public class Client : MonoBehaviour
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players[job.data[1]].name = Encoding.ASCII.GetString(name).Replace(" ", "");
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players[job.data[1]].index = job.data[1];
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players[job.data[1]].textCoinsInfo = playerInfoElements[job.data[1]].textCoinInfo;
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players[job.data[1]].Layout2 = layout2;
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players[job.data[1]].Init();
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playerNameTexts[job.data[1]].text = Encoding.ASCII.GetString(name).Replace(" ", "");
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@@ -6,7 +6,7 @@ using UnityEngine;
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public abstract class Player : MonoBehaviour
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{
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private GameObject Layout2;
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public GameObject Layout2;
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public string name = "";
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public bool activated = false;
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@@ -27,7 +27,6 @@ public abstract class Player : MonoBehaviour
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private void Start()
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{
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animationHandler = GetComponentInChildren<AnimationHandler>();
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Layout2 = GameObject.Find("Layout2");
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}
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//Aktiviert den Player
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@@ -47,8 +47,8 @@
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"depth": 0,
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"source": "builtin",
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"dependencies": {
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"com.unity.ide.visualstudio": "2.0.17",
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"com.unity.ide.rider": "3.0.18",
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"com.unity.ide.visualstudio": "2.0.16",
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"com.unity.ide.rider": "3.0.16",
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"com.unity.ide.vscode": "1.2.5",
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"com.unity.editorcoroutines": "1.0.0",
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"com.unity.performance.profile-analyzer": "1.1.1",
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@@ -112,7 +112,7 @@
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"url": "https://packages.unity.com"
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},
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"com.unity.services.core": {
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"version": "1.7.0",
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"version": "1.6.0",
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"depth": 1,
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"source": "registry",
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"dependencies": {
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