StarsInfoText
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File diff suppressed because it is too large
Load Diff
@@ -115,6 +115,7 @@ public class Client : MonoBehaviour
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players[job.data[1]].name = Encoding.ASCII.GetString(name).Replace(" ", "");
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players[job.data[1]].index = job.data[1];
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players[job.data[1]].textCoinsInfo = playerInfoElements[job.data[1]].textCoinInfo;
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players[job.data[1]].textStarsInfo = playerInfoElements[job.data[1]].textStarsInfo;
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@@ -37,6 +37,7 @@ public class NoPlayablePlayer : Player
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{
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GameObject.Find("StarPositions").GetComponent<StarController>().SwitchStar();
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AddCoins(-20);
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AddStars(1);
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}
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public void CoinFieldAction(int action)
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@@ -50,7 +50,7 @@ public class PlayablePlayer : Player
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if (activated && !name.Equals(""))
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{
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//Generiere Würfelzahl von 1-6 wenn gerade gewürfelt werden darf
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if ((Input.GetMouseButtonDown(0)) && wurfelZahl == 0 && !wurfelt)
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if ((Input.GetMouseButtonDown(0) && !uiHandler.MapOpen) && wurfelZahl == 0 && !wurfelt)
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{
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wurfelt = true;
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wurfelZahl = Random.Range(1, 7);
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@@ -233,6 +233,7 @@ public class PlayablePlayer : Player
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{
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currentStar.Buy(this);
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client.SendBuyStar();
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AddStars(1);
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}
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else
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{
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@@ -16,7 +16,8 @@ public abstract class Player : MonoBehaviour
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protected Vector3 cameraOffset = new Vector3(-2.81f, 8.13f, 5.6f);
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public int index;
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public int coins = 0;
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public TMP_Text textCoinsInfo;
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public int stars = 0;
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public TMP_Text textCoinsInfo, textStarsInfo;
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protected bool eventstop = false;
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public UIHandler uiHandler;
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@@ -53,6 +54,12 @@ public abstract class Player : MonoBehaviour
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Coin
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}
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public void AddStars(int amount)
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{
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stars += amount;
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textStarsInfo.text = stars + "";
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}
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public void AddCoins(int amount)
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{
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coins += amount;
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@@ -6,4 +6,5 @@ using UnityEngine;
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public class PlayerInfoElements : MonoBehaviour
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{
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public TMP_Text textCoinInfo;
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public TMP_Text textStarsInfo;
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}
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@@ -11,6 +11,14 @@ public class UIHandler : MonoBehaviour
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[SerializeField] private GameObject layoutMiniMap;
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[SerializeField] private GameObject layoutBuyStar;
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public bool MapOpen
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{
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get
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{
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return layoutMiniMap.activeSelf;
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}
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}
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private Player currentPlayer = null;
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private void Start()
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