Color Dice based on Item
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@@ -107,6 +107,8 @@ public class PlayablePlayer : Player
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private void DiceRollRoutine()
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{
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diceScript.SetMaterial(0);
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jumpRequest = true;
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wurfelt = true;
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@@ -117,10 +119,12 @@ public class PlayablePlayer : Player
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case Item.Type.Mushroom:
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wurfelZahl += 3;
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activeItem = Item.Type.None;
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diceScript.SetMaterial(2);
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break;
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case Item.Type.DoubleDice:
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checkDoubleDice = true;
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activeItem = Item.Type.None;
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diceScript.SetMaterial(1);
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break;
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}
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@@ -399,6 +403,7 @@ public class PlayablePlayer : Player
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private void Finish()
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{
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imageCurrentItem.color = new Color(0, 0, 0, 0);
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diceScript.SetMaterial(0);
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client.SendFinished();
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}
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