Full Rotator Sync
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@@ -270,7 +270,8 @@ public class PlayablePlayer : Player
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rotator.SetOptionsText(3, "Random Item");
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rotator.StartRandom();
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client.SendStartRotator(0, 0, 1, 2, randCoins1, randCoins2, -randCoins3, 0, 0);
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int randomOption = Random.Range(0, 4);
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switch (randomOption)
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{
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@@ -489,6 +490,7 @@ public class PlayablePlayer : Player
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private void StopRotator()
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{
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client.SendStopRotator(rotatorStopIndex);
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rotator.Stop(rotatorStopIndex);
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}
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}
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