19 lines
317 B
C#
19 lines
317 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public abstract class Field : MonoBehaviour
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{
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[SerializeField] private GameObject[] target;
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public GameObject[] Target
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{
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get
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{
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return target;
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}
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}
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public abstract void Action();
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}
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