Files
flufflparty-/FlufflParty/Assets/Scripts/Fields/Field.cs
T
2023-01-23 19:43:54 +01:00

19 lines
317 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class Field : MonoBehaviour
{
[SerializeField] private GameObject[] target;
public GameObject[] Target
{
get
{
return target;
}
}
public abstract void Action();
}