Initial commit

This commit is contained in:
Jonas Braus
2024-07-28 19:07:05 +02:00
commit 083c1b98ec
10 changed files with 19180 additions and 0 deletions
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# Normalize EOL for all files that Git considers text files.
* text=auto eol=lf
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# Godot 4+ specific ignores
.godot/
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://chrld8oybp4me"
path="res://.godot/imported/bg-1-1.png-2ae37cb3adc8a4d37de164fad8410862.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/bg-1-1.png"
dest_files=["res://.godot/imported/bg-1-1.png-2ae37cb3adc8a4d37de164fad8410862.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dhw3lpuskbvku"
path="res://.godot/imported/mario-luigi-4.png-55cb8ccf2d0ab8fc27d18218e7e67b01.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/mario-luigi-4.png"
dest_files=["res://.godot/imported/mario-luigi-4.png-55cb8ccf2d0ab8fc27d18218e7e67b01.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="RetroMario"
run/main_scene="res://scenes/level_1.tscn"
config/features=PackedStringArray("4.2", "Forward Plus")
[display]
window/stretch/mode="viewport"
[input]
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
]
}
jump={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
]
}
crawl={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
]
}
[rendering]
textures/canvas_textures/default_texture_filter=0
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[gd_scene load_steps=11 format=3 uid="uid://dk1aby88pygtr"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_lm7ix"]
[ext_resource type="Texture2D" uid="uid://dhw3lpuskbvku" path="res://assets/mario-luigi-4.png" id="1_w3chr"]
[sub_resource type="AtlasTexture" id="AtlasTexture_l22ll"]
atlas = ExtResource("1_w3chr")
region = Rect2(182, 34, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_rku65"]
atlas = ExtResource("1_w3chr")
region = Rect2(80, 34, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_dmbgr"]
atlas = ExtResource("1_w3chr")
region = Rect2(165, 34, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_jb1pe"]
atlas = ExtResource("1_w3chr")
region = Rect2(97, 34, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_fgp3y"]
atlas = ExtResource("1_w3chr")
region = Rect2(114, 34, 16, 16)
[sub_resource type="AtlasTexture" id="AtlasTexture_25ryr"]
atlas = ExtResource("1_w3chr")
region = Rect2(131, 34, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_l5s58"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_l22ll")
}],
"loop": true,
"name": &"fall",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_rku65")
}],
"loop": true,
"name": &"idle",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_dmbgr")
}],
"loop": true,
"name": &"jump",
"speed": 5.0
}, {
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_jb1pe")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_fgp3y")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_25ryr")
}],
"loop": true,
"name": &"run",
"speed": 10.0
}]
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4sl4a"]
radius = 6.0
height = 16.0
[node name="player" type="CharacterBody2D"]
position = Vector2(0, -10)
script = ExtResource("1_lm7ix")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(0, 2)
sprite_frames = SubResource("SpriteFrames_l5s58")
animation = &"jump"
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, 2)
shape = SubResource("CapsuleShape2D_4sl4a")
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extends CharacterBody2D
@onready var animated_sprite_2d = $AnimatedSprite2D
const SPEED = 130.0
const JUMP_VELOCITY = -350.0
# Get the gravity from the project settings to be synced with RigidBody nodes.
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
func _physics_process(delta):
# Add the gravity.
if not is_on_floor():
velocity.y += gravity * delta
# Handle jump.
if Input.is_action_just_pressed("jump") and is_on_floor():
velocity.y = JUMP_VELOCITY
# get input
var direction = Input.get_axis("move_left", "move_right")
# face direction
if direction < 0:
animated_sprite_2d.flip_h = true
elif direction > 0:
animated_sprite_2d.flip_h = false
# play animation
if is_on_floor():
if direction != 0:
animated_sprite_2d.play("run")
else:
animated_sprite_2d.play("idle")
else:
animated_sprite_2d.play("jump")
if direction:
velocity.x = direction * SPEED
else:
velocity.x = move_toward(velocity.x, 0, SPEED)
move_and_slide()