Initial commit
This commit is contained in:
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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# Godot 4+ specific ignores
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.godot/
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Binary file not shown.
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After Width: | Height: | Size: 25 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://chrld8oybp4me"
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path="res://.godot/imported/bg-1-1.png-2ae37cb3adc8a4d37de164fad8410862.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/bg-1-1.png"
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dest_files=["res://.godot/imported/bg-1-1.png-2ae37cb3adc8a4d37de164fad8410862.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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Binary file not shown.
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After Width: | Height: | Size: 50 KiB |
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dhw3lpuskbvku"
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path="res://.godot/imported/mario-luigi-4.png-55cb8ccf2d0ab8fc27d18218e7e67b01.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://assets/mario-luigi-4.png"
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dest_files=["res://.godot/imported/mario-luigi-4.png-55cb8ccf2d0ab8fc27d18218e7e67b01.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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@@ -0,0 +1,52 @@
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="RetroMario"
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run/main_scene="res://scenes/level_1.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
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[display]
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window/stretch/mode="viewport"
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[input]
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move_left={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
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]
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}
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move_right={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
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, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
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]
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}
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jump={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
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, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
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]
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}
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crawl={
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"deadzone": 0.5,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
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, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
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]
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}
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[rendering]
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textures/canvas_textures/default_texture_filter=0
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+18926
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[gd_scene load_steps=11 format=3 uid="uid://dk1aby88pygtr"]
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[ext_resource type="Script" path="res://scripts/player.gd" id="1_lm7ix"]
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[ext_resource type="Texture2D" uid="uid://dhw3lpuskbvku" path="res://assets/mario-luigi-4.png" id="1_w3chr"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_l22ll"]
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atlas = ExtResource("1_w3chr")
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region = Rect2(182, 34, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_rku65"]
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atlas = ExtResource("1_w3chr")
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region = Rect2(80, 34, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_dmbgr"]
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atlas = ExtResource("1_w3chr")
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region = Rect2(165, 34, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_jb1pe"]
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atlas = ExtResource("1_w3chr")
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region = Rect2(97, 34, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fgp3y"]
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atlas = ExtResource("1_w3chr")
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region = Rect2(114, 34, 16, 16)
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[sub_resource type="AtlasTexture" id="AtlasTexture_25ryr"]
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atlas = ExtResource("1_w3chr")
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region = Rect2(131, 34, 16, 16)
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[sub_resource type="SpriteFrames" id="SpriteFrames_l5s58"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_l22ll")
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}],
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"loop": true,
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"name": &"fall",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_rku65")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_dmbgr")
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}],
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"loop": true,
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"name": &"jump",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jb1pe")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fgp3y")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_25ryr")
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}],
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"loop": true,
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"name": &"run",
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"speed": 10.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4sl4a"]
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radius = 6.0
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height = 16.0
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[node name="player" type="CharacterBody2D"]
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position = Vector2(0, -10)
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script = ExtResource("1_lm7ix")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, 2)
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sprite_frames = SubResource("SpriteFrames_l5s58")
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animation = &"jump"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, 2)
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shape = SubResource("CapsuleShape2D_4sl4a")
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extends CharacterBody2D
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@onready var animated_sprite_2d = $AnimatedSprite2D
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const SPEED = 130.0
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const JUMP_VELOCITY = -350.0
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# Get the gravity from the project settings to be synced with RigidBody nodes.
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var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
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func _physics_process(delta):
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# Add the gravity.
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if not is_on_floor():
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velocity.y += gravity * delta
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# Handle jump.
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if Input.is_action_just_pressed("jump") and is_on_floor():
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velocity.y = JUMP_VELOCITY
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# get input
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var direction = Input.get_axis("move_left", "move_right")
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# face direction
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if direction < 0:
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animated_sprite_2d.flip_h = true
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elif direction > 0:
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animated_sprite_2d.flip_h = false
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# play animation
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if is_on_floor():
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if direction != 0:
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animated_sprite_2d.play("run")
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else:
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animated_sprite_2d.play("idle")
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else:
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animated_sprite_2d.play("jump")
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if direction:
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velocity.x = direction * SPEED
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else:
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velocity.x = move_toward(velocity.x, 0, SPEED)
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move_and_slide()
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Block a user