level 2 - moving plattforms

level2 almost finished
This commit is contained in:
Jonas Braus
2024-08-02 22:44:01 +02:00
parent a4476f2ce2
commit a706375da0
18 changed files with 46260 additions and 150 deletions
BIN
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Width:  |  Height:  |  Size: 30 KiB

+34
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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bbf2n32u766cp"
path="res://.godot/imported/bg-1-2.png-81ae6ae7479c4c330a362a6052bf4c22.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/bg-1-2.png"
dest_files=["res://.godot/imported/bg-1-2.png-81ae6ae7479c4c330a362a6052bf4c22.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
+14 -13
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@@ -12,7 +12,7 @@ config_version=5
config/name="RetroMario" config/name="RetroMario"
config/version="0.1" config/version="0.1"
run/main_scene="res://scenes/level_1.tscn" run/main_scene="res://scenes/levels/level_1.tscn"
config/features=PackedStringArray("4.2", "Forward Plus") config/features=PackedStringArray("4.2", "Forward Plus")
boot_splash/show_image=false boot_splash/show_image=false
config/icon="res://assets/icon.png" config/icon="res://assets/icon.png"
@@ -22,6 +22,10 @@ config/icon="res://assets/icon.png"
window/stretch/mode="viewport" window/stretch/mode="viewport"
window/stretch/aspect="keep_height" window/stretch/aspect="keep_height"
[global]
itch=false
[input] [input]
ui_text_newline={ ui_text_newline={
@@ -35,34 +39,31 @@ ui_text_caret_document_end={
} }
move_left={ move_left={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":-1.0,"script":null)
] ]
} }
move_right={ move_right={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":0,"axis_value":1.0,"script":null)
] ]
} }
jump={ jump={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null) "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null)
] ]
} }
crawl={ crawl={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null) "events": [Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":1,"axis_value":1.0,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
] ]
} }
flower={ flower={
"deadzone": 0.5, "deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"echo":false,"script":null) "events": []
]
} }
[input_devices] [input_devices]
+185
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@@ -0,0 +1,185 @@
[gd_scene load_steps=12 format=3 uid="uid://cc4excywfdh1v"]
[ext_resource type="Script" path="res://scripts/blocks/destroyblock.gd" id="1_b75an"]
[ext_resource type="Texture2D" uid="uid://bbf2n32u766cp" path="res://assets/bg-1-2.png" id="2_4uaoj"]
[ext_resource type="AudioStream" uid="uid://dkb0efnhs6mrj" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Break.wav" id="3_0trkf"]
[sub_resource type="AtlasTexture" id="AtlasTexture_xwgx1"]
atlas = ExtResource("2_4uaoj")
region = Rect2(96, 272, 16, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_r70hc"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_xwgx1")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_i07jg"]
size = Vector2(16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_r8vfl"]
size = Vector2(10, 1)
[sub_resource type="Animation" id="Animation_la8ht"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CollisionShape2D:disabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("destroySound:playing")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("AnimatedSprite2D:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_hu2np"]
resource_name = "destroy"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CollisionShape2D:disabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("destroySound:playing")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/2/type = "method"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(1),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"queue_free"
}]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("AnimatedSprite2D:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_4lptd"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CollisionShape2D:disabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("AnimatedSprite2D:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_55ebx"]
_data = {
"RESET": SubResource("Animation_la8ht"),
"destroy": SubResource("Animation_hu2np"),
"idle": SubResource("Animation_4lptd")
}
[node name="destroyblock_dark" type="RigidBody2D"]
gravity_scale = 0.0
script = ExtResource("1_b75an")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(8, -8)
sprite_frames = SubResource("SpriteFrames_r70hc")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(8, -8)
shape = SubResource("RectangleShape2D_i07jg")
disabled = true
[node name="activate" type="Area2D" parent="."]
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="activate"]
position = Vector2(8, 0.5)
shape = SubResource("RectangleShape2D_r8vfl")
[node name="destroySound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_0trkf")
volume_db = 5.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_55ebx")
}
autoplay = "idle"
[connection signal="body_entered" from="activate" to="." method="_on_activate_body_entered"]
+37
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@@ -0,0 +1,37 @@
[gd_scene load_steps=6 format=3 uid="uid://dad1wol24icj0"]
[ext_resource type="Script" path="res://scripts/blocks/move_platform.gd" id="1_olty2"]
[ext_resource type="Texture2D" uid="uid://dth47lmb44qk8" path="res://assets/items.png" id="2_tugy1"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ybhkw"]
atlas = ExtResource("2_tugy1")
region = Rect2(63, 38, 48, 8)
[sub_resource type="SpriteFrames" id="SpriteFrames_hdxpr"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ybhkw")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_w18em"]
size = Vector2(48, 8)
[node name="MovePlatform" type="RigidBody2D"]
collision_mask = 0
gravity_scale = 0.0
sleeping = true
lock_rotation = true
script = ExtResource("1_olty2")
veloc = Vector2(0, 50)
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_hdxpr")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_w18em")
one_way_collision = true
+37
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@@ -0,0 +1,37 @@
[gd_scene load_steps=6 format=3 uid="uid://bofueafaqy7so"]
[ext_resource type="Script" path="res://scripts/blocks/move_platform.gd" id="1_lakrn"]
[ext_resource type="Texture2D" uid="uid://dth47lmb44qk8" path="res://assets/items.png" id="2_2bvoe"]
[sub_resource type="AtlasTexture" id="AtlasTexture_ybhkw"]
atlas = ExtResource("2_2bvoe")
region = Rect2(63, 38, 48, 8)
[sub_resource type="SpriteFrames" id="SpriteFrames_hdxpr"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_ybhkw")
}],
"loop": true,
"name": &"default",
"speed": 5.0
}]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_w18em"]
size = Vector2(48, 8)
[node name="MovePlatform" type="RigidBody2D"]
collision_mask = 0
gravity_scale = 0.0
lock_rotation = true
script = ExtResource("1_lakrn")
veloc = Vector2(0, -50)
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_hdxpr")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
rotation = -6.28318
shape = SubResource("RectangleShape2D_w18em")
one_way_collision = true
+10
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@@ -0,0 +1,10 @@
[gd_scene load_steps=2 format=3 uid="uid://ct54hcx2h7riy"]
[ext_resource type="Script" path="res://scripts/blocks/spawner.gd" id="1_du4pp"]
[node name="Spawner" type="Node2D"]
script = ExtResource("1_du4pp")
[node name="Timer" type="Timer" parent="."]
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
+48
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@@ -0,0 +1,48 @@
[gd_scene load_steps=6 format=3 uid="uid://bm04qp5vgbi10"]
[ext_resource type="Script" path="res://scripts/Flag.gd" id="1_3p67j"]
[ext_resource type="PackedScene" uid="uid://c0r61y2b3pt4m" path="res://scenes/levels/level_2.tscn" id="2_u50ce"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ihwdr"]
size = Vector2(6, 201)
[sub_resource type="Animation" id="Animation_ivwqs"]
resource_name = "change_scene"
length = 4.0
tracks/0/type = "method"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(4),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"load_new_scene"
}]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_adywb"]
_data = {
"change_scene": SubResource("Animation_ivwqs")
}
[node name="Flag" type="Area2D"]
position = Vector2(3176, -19)
collision_layer = 32769
collision_mask = 2
script = ExtResource("1_3p67j")
load_level = ExtResource("2_u50ce")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -98.5)
shape = SubResource("RectangleShape2D_ihwdr")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_adywb")
}
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
+2 -2
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@@ -3,12 +3,12 @@
[ext_resource type="Script" path="res://scripts/pipe.gd" id="1_akqs5"] [ext_resource type="Script" path="res://scripts/pipe.gd" id="1_akqs5"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_5w6v5"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_5w6v5"]
size = Vector2(30, 1) size = Vector2(30, 2)
[node name="pipe" type="Area2D"] [node name="pipe" type="Area2D"]
collision_layer = 4 collision_layer = 4
script = ExtResource("1_akqs5") script = ExtResource("1_akqs5")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(16, -0.5) position = Vector2(16, 0)
shape = SubResource("RectangleShape2D_5w6v5") shape = SubResource("RectangleShape2D_5w6v5")
+1 -1
View File
@@ -177,7 +177,7 @@ animations = [{
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4sl4a"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4sl4a"]
radius = 6.0 radius = 6.0
height = 16.0 height = 15.0
[sub_resource type="RectangleShape2D" id="RectangleShape2D_sqgi2"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_sqgi2"]
size = Vector2(8, 1) size = Vector2(8, 1)
+10 -1
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@@ -1,5 +1,14 @@
extends Area2D extends Area2D
@export var load_level: String
@onready var animation_player = $AnimationPlayer
@onready var player = %player
func _on_body_entered(body): func _on_body_entered(body):
pass animation_player.play("change_scene")
player.on_pause = true
func load_new_scene():
get_tree().change_scene_to_file("res://scenes/levels/" + load_level + ".tscn")
+6 -2
View File
@@ -4,7 +4,9 @@ extends Area2D
@onready var player = %player @onready var player = %player
func _on_body_entered(body): func _on_body_entered(body):
body.player_die() player.shrink()
player.shrink()
player.shrink()
func _ready(): func _ready():
timer.start() timer.start()
@@ -14,4 +16,6 @@ func _process(delta):
label.text = x label.text = x
func _on_timer_timeout(): func _on_timer_timeout():
player.player_die() player.shrink()
player.shrink()
player.shrink()
+6
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@@ -0,0 +1,6 @@
extends RigidBody2D
@export var veloc : Vector2
func _physics_process(delta):
linear_velocity = veloc
+22
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@@ -0,0 +1,22 @@
extends Node2D
@onready var timer = $Timer
@export var obj : PackedScene
@export var delay : float
var instances = []
func _ready():
timer.wait_time = delay
timer.start()
func _on_timer_timeout():
var instance = obj.instantiate()
instance.position.x = 0
instance.position.y = 0
add_child(instance)
instances.append(instance)
if len(instances) > 5:
var curr = instances.pop_front()
curr.queue_free()
+3
View File
@@ -10,6 +10,7 @@ extends RigidBody2D
@onready var ray_cast_right_2 = $RayCastRight2 @onready var ray_cast_right_2 = $RayCastRight2
var innocent = false var innocent = false
@onready var timer_2 = $Timer2 @onready var timer_2 = $Timer2
@onready var gumba = $"."
func _physics_process(delta): func _physics_process(delta):
linear_velocity.x = speed linear_velocity.x = speed
@@ -41,11 +42,13 @@ func f_die():
animated_sprite_2d.play("die") animated_sprite_2d.play("die")
timer.start() timer.start()
if die != null: if die != null:
gumba.collision_layer = 32
die.queue_free() die.queue_free()
die_sound.play() die_sound.play()
ray_cast_left_2.queue_free() ray_cast_left_2.queue_free()
ray_cast_right_2.queue_free() ray_cast_right_2.queue_free()
func _on_die_body_entered(body): func _on_die_body_entered(body):
f_die() f_die()
body.velocity.y = body.JUMPt_velocity/1.5 body.velocity.y = body.JUMPt_velocity/1.5
+8 -4
View File
@@ -67,6 +67,8 @@ func _unhandled_input(event):
func _ready(): func _ready():
color_rect.visible = false color_rect.visible = false
pipedetector_ground.position.y = 0
collision_shape_2d.shape.height = 15
func _process(delta): func _process(delta):
# set camera # set camera
@@ -89,7 +91,7 @@ func _process(delta):
func _physics_process(delta): func _physics_process(delta):
# Add the gravity. # Add the gravity.
if not is_on_floor(): if not is_on_floor() and not on_pause:
velocity.y += gravity * delta velocity.y += gravity * delta
# Handle jump. # Handle jump.
@@ -151,17 +153,18 @@ func _physics_process(delta):
else: else:
velocity.x = move_toward(velocity.x, 0, SPEED) velocity.x = move_toward(velocity.x, 0, SPEED)
if not on_pause:
move_and_slide() move_and_slide()
func grow(): func grow():
if not is_big: if not is_big:
is_big = true is_big = true
collision_shape_2d.shape.height = 32 collision_shape_2d.shape.height = 31
pipedetector_ground.position.y += 8 pipedetector_ground.position.y += 8
func flower(): func flower():
if not is_big: if not is_big:
collision_shape_2d.shape.height = 32 collision_shape_2d.shape.height = 31
pipedetector_ground.position.y += 8 pipedetector_ground.position.y += 8
is_big = true is_big = true
is_flower = true is_flower = true
@@ -172,7 +175,7 @@ func shrink():
shrink_sound.play() shrink_sound.play()
elif is_big: elif is_big:
is_big = false is_big = false
collision_shape_2d.shape.height = 16 collision_shape_2d.shape.height = 15
pipedetector_ground.position.y -= 8 pipedetector_ground.position.y -= 8
shrink_sound.play() shrink_sound.play()
else: else:
@@ -180,6 +183,7 @@ func shrink():
func player_die(): func player_die():
die_player.play("die") die_player.play("die")
on_pause = true
music.stop() music.stop()
func reload_scene(): func reload_scene():