added gumba mushroom and sound
This commit is contained in:
Binary file not shown.
|
After Width: | Height: | Size: 8.1 KiB |
@@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://ddl5f3lldrp2n"
|
||||
path="res://.godot/imported/enemies.png-b9fb2fc2b2daef893df0f94ba098f0c7.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/enemies.png"
|
||||
dest_files=["res://.godot/imported/enemies.png-b9fb2fc2b2daef893df0f94ba098f0c7.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
@@ -0,0 +1,19 @@
|
||||
[remap]
|
||||
|
||||
importer="mp3"
|
||||
type="AudioStreamMP3"
|
||||
uid="uid://cdtrw675os7dh"
|
||||
path="res://.godot/imported/01. Ground Theme.mp3-d186f35a676e323584c31ac8bca8a1f2.mp3str"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/01. Ground Theme.mp3"
|
||||
dest_files=["res://.godot/imported/01. Ground Theme.mp3-d186f35a676e323584c31ac8bca8a1f2.mp3str"]
|
||||
|
||||
[params]
|
||||
|
||||
loop=true
|
||||
loop_offset=0.0
|
||||
bpm=0.0
|
||||
beat_count=0
|
||||
bar_beats=4
|
||||
Binary file not shown.
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://hl06hkxh0xim"
|
||||
path="res://.godot/imported/1up.wav-f9ad1c70ec10f0ab5a8a2511fe412358.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/1up.wav"
|
||||
dest_files=["res://.godot/imported/1up.wav-f9ad1c70ec10f0ab5a8a2511fe412358.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dq4lj7ppaxkl5"
|
||||
path="res://.godot/imported/Beep.wav-a27f0efb1aaae35f4c85d5d166c04277.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Beep.wav"
|
||||
dest_files=["res://.godot/imported/Beep.wav-a27f0efb1aaae35f4c85d5d166c04277.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://ccf811my3w8h5"
|
||||
path="res://.godot/imported/Big Jump.wav-9c2b64d2612f77a1b3be973c96f8fb55.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Big Jump.wav"
|
||||
dest_files=["res://.godot/imported/Big Jump.wav-9c2b64d2612f77a1b3be973c96f8fb55.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://d2cp05wpnu1d5"
|
||||
path="res://.godot/imported/Bowser Die.wav-b32cda99b7c14474eea375fdb6b43193.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Bowser Die.wav"
|
||||
dest_files=["res://.godot/imported/Bowser Die.wav-b32cda99b7c14474eea375fdb6b43193.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dkb0efnhs6mrj"
|
||||
path="res://.godot/imported/Break.wav-703eda6c6b66d44e7b02232a58a846e0.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Break.wav"
|
||||
dest_files=["res://.godot/imported/Break.wav-703eda6c6b66d44e7b02232a58a846e0.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://vq1g2x6id5jt"
|
||||
path="res://.godot/imported/Bump.wav-144427dfa97d412ee89ee78ef8d97368.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Bump.wav"
|
||||
dest_files=["res://.godot/imported/Bump.wav-144427dfa97d412ee89ee78ef8d97368.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dkfpfaqxyvcew"
|
||||
path="res://.godot/imported/Coin.wav-00f9d89a928293f9fe69e4be7590f042.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Coin.wav"
|
||||
dest_files=["res://.godot/imported/Coin.wav-00f9d89a928293f9fe69e4be7590f042.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://b0h07g0c8i84c"
|
||||
path="res://.godot/imported/Die.wav-ee5f65dc16dc7b46d183403182739147.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Die.wav"
|
||||
dest_files=["res://.godot/imported/Die.wav-ee5f65dc16dc7b46d183403182739147.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://csx5laixrg5dh"
|
||||
path="res://.godot/imported/Enemy Fire.wav-e8c4b628bf1dbff4bb058556d3012153.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Enemy Fire.wav"
|
||||
dest_files=["res://.godot/imported/Enemy Fire.wav-e8c4b628bf1dbff4bb058556d3012153.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://si212xxdt3wk"
|
||||
path="res://.godot/imported/Fire Ball.wav-625392bfe6a2dd35a2f519d175321189.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Fire Ball.wav"
|
||||
dest_files=["res://.godot/imported/Fire Ball.wav-625392bfe6a2dd35a2f519d175321189.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dxcgpdwcnwi5l"
|
||||
path="res://.godot/imported/Flagpole.wav-f2b62767c06845d08211323b884bbbe2.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Flagpole.wav"
|
||||
dest_files=["res://.godot/imported/Flagpole.wav-f2b62767c06845d08211323b884bbbe2.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://pkqxx78hapcy"
|
||||
path="res://.godot/imported/Game Over.wav-fc3f81f0365591e273b517192deed82a.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Game Over.wav"
|
||||
dest_files=["res://.godot/imported/Game Over.wav-fc3f81f0365591e273b517192deed82a.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dxkgvntopojbo"
|
||||
path="res://.godot/imported/Item.wav-35f24d00d8bda6ca8ab4b1b44bf3131b.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Item.wav"
|
||||
dest_files=["res://.godot/imported/Item.wav-35f24d00d8bda6ca8ab4b1b44bf3131b.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://bo4big602rvtr"
|
||||
path="res://.godot/imported/Jump.wav-5eda527dd659c17671eaf6ff25f6971c.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Jump.wav"
|
||||
dest_files=["res://.godot/imported/Jump.wav-5eda527dd659c17671eaf6ff25f6971c.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://bh8t167vl6j2n"
|
||||
path="res://.godot/imported/Kick.wav-d48c9144ca2943ac6f77a0f7ba664624.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Kick.wav"
|
||||
dest_files=["res://.godot/imported/Kick.wav-d48c9144ca2943ac6f77a0f7ba664624.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://c6ll1uajg15nv"
|
||||
path="res://.godot/imported/Pause.wav-209413c87a4a9baf605062e38966c466.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Pause.wav"
|
||||
dest_files=["res://.godot/imported/Pause.wav-209413c87a4a9baf605062e38966c466.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dr8w21sjl0a7"
|
||||
path="res://.godot/imported/Powerup.wav-9fcfe1bb796417a5e555dc047f3c8621.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Powerup.wav"
|
||||
dest_files=["res://.godot/imported/Powerup.wav-9fcfe1bb796417a5e555dc047f3c8621.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://dxllg8cbulxp"
|
||||
path="res://.godot/imported/Skid.wav-c954f104c1bea97484f7c643c42e1f60.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Skid.wav"
|
||||
dest_files=["res://.godot/imported/Skid.wav-c954f104c1bea97484f7c643c42e1f60.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://m6482l4ehwc8"
|
||||
path="res://.godot/imported/Squish.wav-d1db1695f5640cafa4bc78fe4a36041d.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Squish.wav"
|
||||
dest_files=["res://.godot/imported/Squish.wav-d1db1695f5640cafa4bc78fe4a36041d.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://du1roe3hwohmh"
|
||||
path="res://.godot/imported/Thwomp.wav-8656908d6370e768461ba0a723170059.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Thwomp.wav"
|
||||
dest_files=["res://.godot/imported/Thwomp.wav-8656908d6370e768461ba0a723170059.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://bl10sjkccc406"
|
||||
path="res://.godot/imported/Vine.wav-36a994d735585adbfb4847f7e05b0bb8.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Vine.wav"
|
||||
dest_files=["res://.godot/imported/Vine.wav-36a994d735585adbfb4847f7e05b0bb8.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
BIN
Binary file not shown.
+24
@@ -0,0 +1,24 @@
|
||||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamWAV"
|
||||
uid="uid://cbs4okawh444d"
|
||||
path="res://.godot/imported/Warp.wav-64973765d20e3f4e6961c27794443362.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Warp.wav"
|
||||
dest_files=["res://.godot/imported/Warp.wav-64973765d20e3f4e6961c27794443362.sample"]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop_mode=0
|
||||
edit/loop_begin=0
|
||||
edit/loop_end=-1
|
||||
compress/mode=0
|
||||
+107
-1
@@ -1,7 +1,8 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://nm5keea43u56"]
|
||||
[gd_scene load_steps=13 format=3 uid="uid://nm5keea43u56"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://dth47lmb44qk8" path="res://assets/items.png" id="1_lffao"]
|
||||
[ext_resource type="Script" path="res://scripts/coin.gd" id="1_qn7es"]
|
||||
[ext_resource type="AudioStream" uid="uid://dkfpfaqxyvcew" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Coin.wav" id="3_ioelm"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_7xy4l"]
|
||||
atlas = ExtResource("1_lffao")
|
||||
@@ -42,6 +43,103 @@ animations = [{
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_vpcnk"]
|
||||
radius = 7.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_ota62"]
|
||||
resource_name = "pickup"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("CollisionShape2D:disabled")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath("PickupSound:playing")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/3/type = "method"
|
||||
tracks/3/imported = false
|
||||
tracks/3/enabled = true
|
||||
tracks/3/path = NodePath(".")
|
||||
tracks/3/interp = 1
|
||||
tracks/3/loop_wrap = true
|
||||
tracks/3/keys = {
|
||||
"times": PackedFloat32Array(1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"queue_free"
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_km6nk"]
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("AnimatedSprite2D:visible")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("CollisionShape2D:disabled")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/2/type = "value"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = false
|
||||
tracks/2/path = NodePath("PickupSound:playing")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_whr3u"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_km6nk"),
|
||||
"pickup": SubResource("Animation_ota62")
|
||||
}
|
||||
|
||||
[node name="Coin" type="Area2D"]
|
||||
collision_mask = 2
|
||||
script = ExtResource("1_qn7es")
|
||||
@@ -56,4 +154,12 @@ autoplay = "idle"
|
||||
position = Vector2(8, -8)
|
||||
shape = SubResource("CircleShape2D_vpcnk")
|
||||
|
||||
[node name="PickupSound" type="AudioStreamPlayer2D" parent="."]
|
||||
stream = ExtResource("3_ioelm")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_whr3u")
|
||||
}
|
||||
|
||||
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
|
||||
|
||||
@@ -0,0 +1,100 @@
|
||||
[gd_scene load_steps=10 format=3 uid="uid://cwviqxncs4fom"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://ddl5f3lldrp2n" path="res://assets/enemies.png" id="1_fe7l6"]
|
||||
[ext_resource type="Script" path="res://scripts/gumba.gd" id="1_o30u3"]
|
||||
[ext_resource type="AudioStream" uid="uid://vq1g2x6id5jt" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Bump.wav" id="3_7yqeq"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_srbv5"]
|
||||
atlas = ExtResource("1_fe7l6")
|
||||
region = Rect2(0, 4, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_v5sjp"]
|
||||
atlas = ExtResource("1_fe7l6")
|
||||
region = Rect2(30, 4, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_iyg37"]
|
||||
atlas = ExtResource("1_fe7l6")
|
||||
region = Rect2(60, 4, 16, 16)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_xnecu"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_srbv5")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_v5sjp")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_iyg37")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"die",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_l4q7u"]
|
||||
radius = 8.0
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_oec64"]
|
||||
size = Vector2(10, 0.5)
|
||||
|
||||
[node name="Gumba" type="RigidBody2D"]
|
||||
collision_layer = 8
|
||||
lock_rotation = true
|
||||
script = ExtResource("1_o30u3")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
sprite_frames = SubResource("SpriteFrames_xnecu")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
shape = SubResource("CircleShape2D_l4q7u")
|
||||
|
||||
[node name="RayCastLeft" type="RayCast2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
target_position = Vector2(-9, 0)
|
||||
collision_mask = 17
|
||||
|
||||
[node name="RayCastLeft2" type="RayCast2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
target_position = Vector2(-9, 0)
|
||||
collision_mask = 2
|
||||
|
||||
[node name="RayCastRight" type="RayCast2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
target_position = Vector2(9, 0)
|
||||
collision_mask = 17
|
||||
|
||||
[node name="RayCastRight2" type="RayCast2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
target_position = Vector2(9, 0)
|
||||
collision_mask = 2
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 0.5
|
||||
one_shot = true
|
||||
|
||||
[node name="die" type="Area2D" parent="."]
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="die"]
|
||||
position = Vector2(8, -16.25)
|
||||
shape = SubResource("RectangleShape2D_oec64")
|
||||
|
||||
[node name="Timer2" type="Timer" parent="."]
|
||||
one_shot = true
|
||||
|
||||
[node name="dieSound" type="AudioStreamPlayer2D" parent="."]
|
||||
stream = ExtResource("3_7yqeq")
|
||||
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
|
||||
[connection signal="body_entered" from="die" to="." method="_on_die_body_entered"]
|
||||
[connection signal="timeout" from="Timer2" to="." method="_on_timer_2_timeout"]
|
||||
+48
-1
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=9 format=3 uid="uid://dv50be68omp73"]
|
||||
[gd_scene load_steps=13 format=3 uid="uid://dv50be68omp73"]
|
||||
|
||||
[ext_resource type="Texture2D" uid="uid://chrld8oybp4me" path="res://assets/bg-1-1.png" id="1_rxc3r"]
|
||||
[ext_resource type="PackedScene" uid="uid://dk1aby88pygtr" path="res://scenes/player.tscn" id="2_ru48y"]
|
||||
@@ -6,6 +6,9 @@
|
||||
[ext_resource type="PackedScene" uid="uid://b6piduuvusiix" path="res://scenes/destroyblock.tscn" id="4_4f23w"]
|
||||
[ext_resource type="PackedScene" uid="uid://be832pldgbeyk" path="res://scenes/pipe.tscn" id="5_31d8i"]
|
||||
[ext_resource type="PackedScene" uid="uid://nm5keea43u56" path="res://scenes/coin.tscn" id="6_evydd"]
|
||||
[ext_resource type="PackedScene" uid="uid://b4dp88urmm7g8" path="res://scenes/mushroom.tscn" id="7_rk0p2"]
|
||||
[ext_resource type="PackedScene" uid="uid://cwviqxncs4fom" path="res://scenes/gumba.tscn" id="8_be76n"]
|
||||
[ext_resource type="AudioStream" uid="uid://cdtrw675os7dh" path="res://assets/sounds/01. Ground Theme.mp3" id="9_xkthi"]
|
||||
|
||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_sdqov"]
|
||||
texture = ExtResource("1_rxc3r")
|
||||
@@ -19049,6 +19052,9 @@ texture = ExtResource("1_rxc3r")
|
||||
physics_layer_0/collision_layer = 1
|
||||
sources/1 = SubResource("TileSetAtlasSource_sdqov")
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ipe5j"]
|
||||
size = Vector2(16, 16)
|
||||
|
||||
[node name="level1" type="Node2D"]
|
||||
|
||||
[node name="TileMap" type="TileMap" parent="."]
|
||||
@@ -19067,24 +19073,28 @@ position = Vector2(1, -90)
|
||||
|
||||
[node name="itemblock" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
|
||||
position = Vector2(96, -48)
|
||||
hit_object = ExtResource("6_evydd")
|
||||
|
||||
[node name="destroyblock" parent="interactable_blocks" instance=ExtResource("4_4f23w")]
|
||||
position = Vector2(160, -48)
|
||||
|
||||
[node name="itemblock2" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
|
||||
position = Vector2(176, -48)
|
||||
hit_object = ExtResource("7_rk0p2")
|
||||
|
||||
[node name="destroyblock2" parent="interactable_blocks" instance=ExtResource("4_4f23w")]
|
||||
position = Vector2(192, -48)
|
||||
|
||||
[node name="itemblock3" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
|
||||
position = Vector2(208, -48)
|
||||
hit_object = ExtResource("6_evydd")
|
||||
|
||||
[node name="destroyblock3" parent="interactable_blocks" instance=ExtResource("4_4f23w")]
|
||||
position = Vector2(224, -48)
|
||||
|
||||
[node name="itemblock4" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
|
||||
position = Vector2(192, -112)
|
||||
hit_object = ExtResource("6_evydd")
|
||||
|
||||
[node name="itemblock5" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
|
||||
position = Vector2(1168, -48)
|
||||
@@ -19261,3 +19271,40 @@ position = Vector2(736, 128)
|
||||
|
||||
[node name="Coin19" parent="coins" instance=ExtResource("6_evydd")]
|
||||
position = Vector2(752, 128)
|
||||
|
||||
[node name="Gumba" parent="." instance=ExtResource("8_be76n")]
|
||||
position = Vector2(272, 0)
|
||||
|
||||
[node name="Gumba2" parent="." instance=ExtResource("8_be76n")]
|
||||
position = Vector2(736, 0)
|
||||
|
||||
[node name="Gumba3" parent="." instance=ExtResource("8_be76n")]
|
||||
position = Vector2(768, 0)
|
||||
|
||||
[node name="invisible_barriers" type="Node" parent="."]
|
||||
|
||||
[node name="StaticBody2D" type="StaticBody2D" parent="invisible_barriers"]
|
||||
position = Vector2(1056, -16)
|
||||
collision_layer = 16
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="invisible_barriers/StaticBody2D"]
|
||||
position = Vector2(-8, 8)
|
||||
shape = SubResource("RectangleShape2D_ipe5j")
|
||||
|
||||
[node name="StaticBody2D2" type="StaticBody2D" parent="invisible_barriers"]
|
||||
position = Vector2(1312, -16)
|
||||
collision_layer = 16
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="invisible_barriers/StaticBody2D2"]
|
||||
position = Vector2(-8, 8)
|
||||
shape = SubResource("RectangleShape2D_ipe5j")
|
||||
|
||||
[node name="Gumba4" parent="." instance=ExtResource("8_be76n")]
|
||||
position = Vector2(1120, 0)
|
||||
|
||||
[node name="Gumba5" parent="." instance=ExtResource("8_be76n")]
|
||||
position = Vector2(1152, 0)
|
||||
|
||||
[node name="Music" type="AudioStreamPlayer2D" parent="."]
|
||||
stream = ExtResource("9_xkthi")
|
||||
autoplay = true
|
||||
|
||||
@@ -0,0 +1,140 @@
|
||||
[gd_scene load_steps=11 format=3 uid="uid://b4dp88urmm7g8"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/mushroom.gd" id="1_5wbjm"]
|
||||
[ext_resource type="Texture2D" uid="uid://dth47lmb44qk8" path="res://assets/items.png" id="1_tsecc"]
|
||||
[ext_resource type="AudioStream" uid="uid://dr8w21sjl0a7" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Powerup.wav" id="3_ad473"]
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_i8bax"]
|
||||
atlas = ExtResource("1_tsecc")
|
||||
region = Rect2(184, 34, 16, 16)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_s232e"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_i8bax")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"default",
|
||||
"speed": 5.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_ubrn0"]
|
||||
radius = 8.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id="CircleShape2D_drsli"]
|
||||
radius = 9.0
|
||||
|
||||
[sub_resource type="Animation" id="Animation_fqoi0"]
|
||||
resource_name = "pickup"
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("pickupSound:playing")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/2/type = "method"
|
||||
tracks/2/imported = false
|
||||
tracks/2/enabled = true
|
||||
tracks/2/path = NodePath(".")
|
||||
tracks/2/interp = 1
|
||||
tracks/2/loop_wrap = true
|
||||
tracks/2/keys = {
|
||||
"times": PackedFloat32Array(1),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"values": [{
|
||||
"args": [],
|
||||
"method": &"queue_free"
|
||||
}]
|
||||
}
|
||||
|
||||
[sub_resource type="Animation" id="Animation_2r0ts"]
|
||||
length = 0.001
|
||||
tracks/0/type = "value"
|
||||
tracks/0/imported = false
|
||||
tracks/0/enabled = true
|
||||
tracks/0/path = NodePath("pickupSound:playing")
|
||||
tracks/0/interp = 1
|
||||
tracks/0/loop_wrap = true
|
||||
tracks/0/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [false]
|
||||
}
|
||||
tracks/1/type = "value"
|
||||
tracks/1/imported = false
|
||||
tracks/1/enabled = true
|
||||
tracks/1/path = NodePath("AnimatedSprite2D:visible")
|
||||
tracks/1/interp = 1
|
||||
tracks/1/loop_wrap = true
|
||||
tracks/1/keys = {
|
||||
"times": PackedFloat32Array(0),
|
||||
"transitions": PackedFloat32Array(1),
|
||||
"update": 1,
|
||||
"values": [true]
|
||||
}
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_gubc7"]
|
||||
_data = {
|
||||
"RESET": SubResource("Animation_2r0ts"),
|
||||
"pickup": SubResource("Animation_fqoi0")
|
||||
}
|
||||
|
||||
[node name="mushroom" type="RigidBody2D"]
|
||||
collision_layer = 8
|
||||
lock_rotation = true
|
||||
script = ExtResource("1_5wbjm")
|
||||
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
sprite_frames = SubResource("SpriteFrames_s232e")
|
||||
autoplay = "default"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
shape = SubResource("CircleShape2D_ubrn0")
|
||||
|
||||
[node name="RayCastLeft" type="RayCast2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
target_position = Vector2(-9, 0)
|
||||
|
||||
[node name="RayCastRight" type="RayCast2D" parent="."]
|
||||
position = Vector2(8, -8)
|
||||
target_position = Vector2(9, 0)
|
||||
|
||||
[node name="Area2D" type="Area2D" parent="."]
|
||||
collision_layer = 8
|
||||
collision_mask = 2
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
|
||||
position = Vector2(8, -8)
|
||||
shape = SubResource("CircleShape2D_drsli")
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
|
||||
libraries = {
|
||||
"": SubResource("AnimationLibrary_gubc7")
|
||||
}
|
||||
|
||||
[node name="pickupSound" type="AudioStreamPlayer2D" parent="."]
|
||||
stream = ExtResource("3_ad473")
|
||||
|
||||
[connection signal="body_entered" from="Area2D" to="." method="_on_area_2d_body_entered"]
|
||||
+52
-2
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=15 format=3 uid="uid://dk1aby88pygtr"]
|
||||
[gd_scene load_steps=20 format=3 uid="uid://dk1aby88pygtr"]
|
||||
|
||||
[ext_resource type="Script" path="res://scripts/player.gd" id="1_lm7ix"]
|
||||
[ext_resource type="Texture2D" uid="uid://dhw3lpuskbvku" path="res://assets/mario-luigi-4.png" id="1_w3chr"]
|
||||
@@ -13,10 +13,18 @@ region = Rect2(182, 34, 16, 16)
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(80, 34, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_wfnj7"]
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(80, 1, 16, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_dmbgr"]
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(165, 34, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_t247e"]
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(165, 1, 16, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jb1pe"]
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(97, 34, 16, 16)
|
||||
@@ -29,6 +37,18 @@ region = Rect2(114, 34, 16, 16)
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(131, 34, 16, 16)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_jagc4"]
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(97, 1, 16, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_x07x8"]
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(114, 1, 16, 32)
|
||||
|
||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6y472"]
|
||||
atlas = ExtResource("1_w3chr")
|
||||
region = Rect2(131, 1, 16, 32)
|
||||
|
||||
[sub_resource type="SpriteFrames" id="SpriteFrames_l5s58"]
|
||||
animations = [{
|
||||
"frames": [{
|
||||
@@ -49,6 +69,14 @@ animations = [{
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_wfnj7")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"idle_big",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_dmbgr")
|
||||
}],
|
||||
"loop": true,
|
||||
@@ -57,6 +85,14 @@ animations = [{
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_t247e")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"jump_big",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jb1pe")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
@@ -68,6 +104,20 @@ animations = [{
|
||||
"loop": true,
|
||||
"name": &"run",
|
||||
"speed": 10.0
|
||||
}, {
|
||||
"frames": [{
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_jagc4")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_x07x8")
|
||||
}, {
|
||||
"duration": 1.0,
|
||||
"texture": SubResource("AtlasTexture_6y472")
|
||||
}],
|
||||
"loop": true,
|
||||
"name": &"run_big",
|
||||
"speed": 10.0
|
||||
}]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4sl4a"]
|
||||
@@ -104,7 +154,7 @@ color = Color(0, 0, 0, 1)
|
||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||
position = Vector2(0, 2)
|
||||
sprite_frames = SubResource("SpriteFrames_l5s58")
|
||||
animation = &"jump"
|
||||
animation = &"idle_big"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||
position = Vector2(0, 2)
|
||||
|
||||
+2
-1
@@ -1,8 +1,9 @@
|
||||
extends Area2D
|
||||
@onready var animation_player = $AnimationPlayer
|
||||
|
||||
func collect_coin(body):
|
||||
body.increase_coins()
|
||||
queue_free()
|
||||
animation_player.play("pickup")
|
||||
|
||||
func _on_body_entered(body):
|
||||
collect_coin(body)
|
||||
|
||||
@@ -6,4 +6,5 @@ func _ready():
|
||||
animated_sprite_2d.play("default")
|
||||
|
||||
func _on_activate_body_entered(body):
|
||||
queue_free()
|
||||
if body.is_big:
|
||||
queue_free()
|
||||
|
||||
@@ -0,0 +1,56 @@
|
||||
extends RigidBody2D
|
||||
|
||||
@export var speed = -70
|
||||
@onready var ray_cast_left = $RayCastLeft
|
||||
@onready var ray_cast_right = $RayCastRight
|
||||
@onready var animated_sprite_2d = $AnimatedSprite2D
|
||||
@onready var timer = $Timer
|
||||
@onready var die = $die
|
||||
@onready var ray_cast_left_2 = $RayCastLeft2
|
||||
@onready var ray_cast_right_2 = $RayCastRight2
|
||||
var innocent = false
|
||||
@onready var timer_2 = $Timer2
|
||||
|
||||
func _physics_process(delta):
|
||||
linear_velocity.x = speed
|
||||
|
||||
if ray_cast_left_2 == null:
|
||||
return
|
||||
|
||||
if ray_cast_left.is_colliding() or ray_cast_left_2.is_colliding():
|
||||
speed = abs(speed)
|
||||
elif ray_cast_right.is_colliding() or ray_cast_right_2.is_colliding():
|
||||
speed = abs(speed) * -1
|
||||
|
||||
var body = null
|
||||
if innocent:
|
||||
return
|
||||
if ray_cast_left_2.is_colliding():
|
||||
body = ray_cast_left_2.get_collider()
|
||||
elif ray_cast_right_2.is_colliding():
|
||||
body = ray_cast_right_2.get_collider()
|
||||
if body != null:
|
||||
body.shrink()
|
||||
innocent = true
|
||||
timer_2.start()
|
||||
|
||||
@onready var die_sound = $dieSound
|
||||
|
||||
func f_die():
|
||||
speed = 0
|
||||
animated_sprite_2d.play("die")
|
||||
timer.start()
|
||||
die.queue_free()
|
||||
die_sound.play()
|
||||
ray_cast_left_2.queue_free()
|
||||
ray_cast_right_2.queue_free()
|
||||
|
||||
func _on_die_body_entered(body):
|
||||
f_die()
|
||||
body.velocity.y = body.JUMPt_velocity/1.5
|
||||
|
||||
func _on_timer_timeout():
|
||||
queue_free()
|
||||
|
||||
func _on_timer_2_timeout():
|
||||
innocent = false
|
||||
@@ -1,5 +1,6 @@
|
||||
extends RigidBody2D
|
||||
@onready var animated_sprite_2d = $AnimatedSprite2D
|
||||
@export var hit_object:PackedScene
|
||||
|
||||
var destroyed = false
|
||||
|
||||
@@ -12,3 +13,10 @@ func _on_activate_body_entered(body):
|
||||
|
||||
destroyed = true
|
||||
animated_sprite_2d.play("destroy")
|
||||
|
||||
if hit_object == null:
|
||||
return
|
||||
|
||||
var instance = hit_object.instantiate()
|
||||
add_child(instance)
|
||||
instance.position.y -= 17
|
||||
|
||||
@@ -0,0 +1,20 @@
|
||||
extends RigidBody2D
|
||||
|
||||
@export var speed = 70
|
||||
@onready var ray_cast_left = $RayCastLeft
|
||||
@onready var ray_cast_right = $RayCastRight
|
||||
@onready var animation_player = $AnimationPlayer
|
||||
|
||||
func _physics_process(delta):
|
||||
linear_velocity.x = speed
|
||||
|
||||
if ray_cast_left.is_colliding():
|
||||
speed = abs(speed)
|
||||
elif ray_cast_right.is_colliding():
|
||||
speed = abs(speed) * -1
|
||||
|
||||
|
||||
func _on_area_2d_body_entered(body):
|
||||
body.grow()
|
||||
speed = 0
|
||||
animation_player.play("pickup")
|
||||
+26
-3
@@ -5,6 +5,8 @@ extends CharacterBody2D
|
||||
@onready var pipe_timer = $pipe_timer
|
||||
@onready var pipe_timer_half = $pipe_timer_half
|
||||
@onready var coin_amt = $CanvasLayer/Control/CoinAmt
|
||||
@onready var collision_shape_2d = $CollisionShape2D
|
||||
@onready var pipedetector_ground = $pipedetector_ground
|
||||
|
||||
|
||||
const SPEED = 130.0
|
||||
@@ -19,6 +21,7 @@ var coins = 0
|
||||
# Get the gravity from the project settings to be synced with RigidBody nodes.
|
||||
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
||||
var on_pause = false
|
||||
var is_big = false
|
||||
|
||||
# touch controls
|
||||
var touch_anchor = Vector2.ZERO
|
||||
@@ -96,11 +99,20 @@ func _physics_process(delta):
|
||||
# play animation
|
||||
if is_on_floor():
|
||||
if direction != 0:
|
||||
animated_sprite_2d.play("run")
|
||||
if is_big:
|
||||
animated_sprite_2d.play("run_big")
|
||||
else:
|
||||
animated_sprite_2d.play("run")
|
||||
else:
|
||||
animated_sprite_2d.play("idle")
|
||||
if is_big:
|
||||
animated_sprite_2d.play("idle_big")
|
||||
else:
|
||||
animated_sprite_2d.play("idle")
|
||||
else:
|
||||
animated_sprite_2d.play("jump")
|
||||
if is_big:
|
||||
animated_sprite_2d.play("jump_big")
|
||||
else:
|
||||
animated_sprite_2d.play("jump")
|
||||
|
||||
if direction:
|
||||
velocity.x = direction * SPEED
|
||||
@@ -109,6 +121,17 @@ func _physics_process(delta):
|
||||
|
||||
move_and_slide()
|
||||
|
||||
func grow():
|
||||
is_big = true
|
||||
collision_shape_2d.shape.height = 32
|
||||
pipedetector_ground.position.y += 8
|
||||
|
||||
func shrink():
|
||||
if is_big:
|
||||
is_big = false
|
||||
collision_shape_2d.shape.height = 16
|
||||
pipedetector_ground.position.y -= 8
|
||||
|
||||
func increase_coins():
|
||||
coins += 1
|
||||
coin_amt.text = str(coins)
|
||||
|
||||
Reference in New Issue
Block a user