added more sound

This commit is contained in:
Jonas Braus
2024-07-29 19:18:27 +02:00
parent b339ef3c29
commit ea21b49716
6 changed files with 174 additions and 10 deletions
+2 -2
View File
@@ -2,7 +2,7 @@
[ext_resource type="Texture2D" uid="uid://ddl5f3lldrp2n" path="res://assets/enemies.png" id="1_fe7l6"]
[ext_resource type="Script" path="res://scripts/gumba.gd" id="1_o30u3"]
[ext_resource type="AudioStream" uid="uid://vq1g2x6id5jt" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Bump.wav" id="3_7yqeq"]
[ext_resource type="AudioStream" uid="uid://bh8t167vl6j2n" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Kick.wav" id="3_v1fjb"]
[sub_resource type="AtlasTexture" id="AtlasTexture_srbv5"]
atlas = ExtResource("1_fe7l6")
@@ -93,7 +93,7 @@ shape = SubResource("RectangleShape2D_oec64")
one_shot = true
[node name="dieSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_7yqeq")
stream = ExtResource("3_v1fjb")
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
[connection signal="body_entered" from="die" to="." method="_on_die_body_entered"]