added more sound

This commit is contained in:
Jonas Braus
2024-07-29 19:18:27 +02:00
parent b339ef3c29
commit ea21b49716
6 changed files with 174 additions and 10 deletions
+140 -1
View File
@@ -1,7 +1,8 @@
[gd_scene load_steps=7 format=3 uid="uid://b6piduuvusiix"]
[gd_scene load_steps=12 format=3 uid="uid://b6piduuvusiix"]
[ext_resource type="Texture2D" uid="uid://chrld8oybp4me" path="res://assets/bg-1-1.png" id="1_4h0ce"]
[ext_resource type="Script" path="res://scripts/destroyblock.gd" id="1_a8383"]
[ext_resource type="AudioStream" uid="uid://dkb0efnhs6mrj" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Break.wav" id="3_bsm87"]
[sub_resource type="AtlasTexture" id="AtlasTexture_nbg0j"]
atlas = ExtResource("1_4h0ce")
@@ -24,17 +25,145 @@ size = Vector2(16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_r8vfl"]
size = Vector2(8, 1)
[sub_resource type="Animation" id="Animation_hu2np"]
resource_name = "destroy"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CollisionShape2D:disabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("destroySound:playing")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/2/type = "method"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath(".")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(1),
"transitions": PackedFloat32Array(1),
"values": [{
"args": [],
"method": &"queue_free"
}]
}
tracks/3/type = "value"
tracks/3/imported = false
tracks/3/enabled = true
tracks/3/path = NodePath("AnimatedSprite2D:visible")
tracks/3/interp = 1
tracks/3/loop_wrap = true
tracks/3/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_la8ht"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CollisionShape2D:disabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("destroySound:playing")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
tracks/2/type = "value"
tracks/2/imported = false
tracks/2/enabled = true
tracks/2/path = NodePath("AnimatedSprite2D:visible")
tracks/2/interp = 1
tracks/2/loop_wrap = true
tracks/2/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
[sub_resource type="Animation" id="Animation_4lptd"]
resource_name = "idle"
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath("CollisionShape2D:disabled")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [false]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath("AnimatedSprite2D:visible")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 1,
"values": [true]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_55ebx"]
_data = {
"RESET": SubResource("Animation_la8ht"),
"destroy": SubResource("Animation_hu2np"),
"idle": SubResource("Animation_4lptd")
}
[node name="destroyblock" type="RigidBody2D"]
gravity_scale = 0.0
script = ExtResource("1_a8383")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
visible = false
position = Vector2(8, -8)
sprite_frames = SubResource("SpriteFrames_r70hc")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(8, -8)
shape = SubResource("RectangleShape2D_i07jg")
disabled = true
[node name="activate" type="Area2D" parent="."]
collision_mask = 2
@@ -43,4 +172,14 @@ collision_mask = 2
position = Vector2(8, 0.5)
shape = SubResource("RectangleShape2D_r8vfl")
[node name="destroySound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_bsm87")
volume_db = 13.0
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_55ebx")
}
autoplay = "idle"
[connection signal="body_entered" from="activate" to="." method="_on_activate_body_entered"]
+2 -2
View File
@@ -2,7 +2,7 @@
[ext_resource type="Texture2D" uid="uid://ddl5f3lldrp2n" path="res://assets/enemies.png" id="1_fe7l6"]
[ext_resource type="Script" path="res://scripts/gumba.gd" id="1_o30u3"]
[ext_resource type="AudioStream" uid="uid://vq1g2x6id5jt" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Bump.wav" id="3_7yqeq"]
[ext_resource type="AudioStream" uid="uid://bh8t167vl6j2n" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Kick.wav" id="3_v1fjb"]
[sub_resource type="AtlasTexture" id="AtlasTexture_srbv5"]
atlas = ExtResource("1_fe7l6")
@@ -93,7 +93,7 @@ shape = SubResource("RectangleShape2D_oec64")
one_shot = true
[node name="dieSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_7yqeq")
stream = ExtResource("3_v1fjb")
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
[connection signal="body_entered" from="die" to="." method="_on_die_body_entered"]
+11 -1
View File
@@ -19098,6 +19098,7 @@ hit_object = ExtResource("6_evydd")
[node name="itemblock5" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(1168, -48)
hit_object = ExtResource("6_evydd")
[node name="destroyblock4" parent="interactable_blocks" instance=ExtResource("4_4f23w")]
position = Vector2(1152, -48)
@@ -19140,6 +19141,7 @@ position = Vector2(1408, -112)
[node name="itemblock6" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(1424, -112)
hit_object = ExtResource("6_evydd")
[node name="destroyblock17" parent="interactable_blocks" instance=ExtResource("4_4f23w")]
position = Vector2(1424, -48)
@@ -19152,15 +19154,19 @@ position = Vector2(1536, -48)
[node name="itemblock7" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(1616, -48)
hit_object = ExtResource("6_evydd")
[node name="itemblock8" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(1664, -48)
hit_object = ExtResource("6_evydd")
[node name="itemblock9" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(1712, -48)
hit_object = ExtResource("6_evydd")
[node name="itemblock10" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(1664, -112)
hit_object = ExtResource("7_rk0p2")
[node name="destroyblock20" parent="interactable_blocks" instance=ExtResource("4_4f23w")]
position = Vector2(1792, -48)
@@ -19179,9 +19185,11 @@ position = Vector2(1952, -112)
[node name="itemblock11" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(1968, -112)
hit_object = ExtResource("6_evydd")
[node name="itemblock12" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(1984, -112)
hit_object = ExtResource("6_evydd")
[node name="destroyblock25" parent="interactable_blocks" instance=ExtResource("4_4f23w")]
position = Vector2(2000, -112)
@@ -19200,6 +19208,7 @@ position = Vector2(2704, -48)
[node name="itemblock13" parent="interactable_blocks" instance=ExtResource("3_fmbwm")]
position = Vector2(2720, -48)
hit_object = ExtResource("6_evydd")
[node name="destroyblock30" parent="interactable_blocks" instance=ExtResource("4_4f23w")]
position = Vector2(2736, -48)
@@ -19305,6 +19314,7 @@ position = Vector2(1120, 0)
[node name="Gumba5" parent="." instance=ExtResource("8_be76n")]
position = Vector2(1152, 0)
[node name="Music" type="AudioStreamPlayer2D" parent="."]
[node name="Music" type="AudioStreamPlayer" parent="."]
stream = ExtResource("9_xkthi")
volume_db = -5.0
autoplay = true
+9 -1
View File
@@ -1,9 +1,11 @@
[gd_scene load_steps=20 format=3 uid="uid://dk1aby88pygtr"]
[gd_scene load_steps=22 format=3 uid="uid://dk1aby88pygtr"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_lm7ix"]
[ext_resource type="Texture2D" uid="uid://dhw3lpuskbvku" path="res://assets/mario-luigi-4.png" id="1_w3chr"]
[ext_resource type="FontFile" uid="uid://cpwx7datjer6s" path="res://assets/PixelOperator8.ttf" id="3_mkgvb"]
[ext_resource type="Texture2D" uid="uid://d0xxlo60h1d7i" path="res://assets/coinlabel.png" id="4_o0q77"]
[ext_resource type="AudioStream" uid="uid://cbs4okawh444d" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Warp.wav" id="5_kvw73"]
[ext_resource type="AudioStream" uid="uid://bo4big602rvtr" path="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Jump.wav" id="6_aq3u4"]
[sub_resource type="AtlasTexture" id="AtlasTexture_l22ll"]
atlas = ExtResource("1_w3chr")
@@ -218,6 +220,12 @@ offset_right = 120.0
offset_bottom = 96.0
texture = ExtResource("4_o0q77")
[node name="PipeSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("5_kvw73")
[node name="JumpSound" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("6_aq3u4")
[connection signal="area_entered" from="pipedetector_ground" to="." method="_on_pipedetector_area_entered"]
[connection signal="area_exited" from="pipedetector_ground" to="." method="_on_pipedetector_area_exited"]
[connection signal="area_entered" from="pipedetector_right" to="." method="_on_pipedetector_right_area_entered"]
+2 -1
View File
@@ -1,10 +1,11 @@
extends RigidBody2D
@onready var animated_sprite_2d = $AnimatedSprite2D
@onready var animation_player = $AnimationPlayer
func _ready():
animated_sprite_2d.play("default")
func _on_activate_body_entered(body):
if body.is_big:
queue_free()
animation_player.play("destroy")
+10 -4
View File
@@ -7,6 +7,8 @@ extends CharacterBody2D
@onready var coin_amt = $CanvasLayer/Control/CoinAmt
@onready var collision_shape_2d = $CollisionShape2D
@onready var pipedetector_ground = $pipedetector_ground
@onready var pipe_sound = $PipeSound
@onready var jump_sound = $JumpSound
const SPEED = 130.0
@@ -66,6 +68,7 @@ func _process(delta):
# check pipe
if on_pipe and (Input.is_action_just_pressed("crawl") or crawl) and is_on_floor() or right_pipe and (Input.is_action_pressed("move_right") or t_velocity > 0):
pipe_sound.play()
crawl = false
t_velocity = 0
color_rect.visible = true
@@ -79,7 +82,8 @@ func _physics_process(delta):
velocity.y += gravity * delta
# Handle jump.
if not on_pause and (Input.is_action_just_pressed("jump") or jump) and is_on_floor():
if not on_pause and (Input.is_action_pressed("jump") or jump) and is_on_floor():
jump_sound.play()
jump = false
velocity.y = JUMPt_velocity
@@ -122,9 +126,10 @@ func _physics_process(delta):
move_and_slide()
func grow():
is_big = true
collision_shape_2d.shape.height = 32
pipedetector_ground.position.y += 8
if not is_big:
is_big = true
collision_shape_2d.shape.height = 32
pipedetector_ground.position.y += 8
func shrink():
if is_big:
@@ -154,6 +159,7 @@ func _on_pipedetector_right_area_exited(area):
func _on_pipe_timer_timeout():
on_pause = false
color_rect.visible = false
pipe_sound.play()
func _on_pipe_timer_half_timeout():