minor improvements
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@@ -0,0 +1,19 @@
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dsidx3ln87nn7"
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path="res://.godot/imported/02. Underground Theme.mp3-48fe7af9d35600b2cbee60756ac97b08.mp3str"
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[deps]
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source_file="res://assets/sounds/02. Underground Theme.mp3"
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dest_files=["res://.godot/imported/02. Underground Theme.mp3-48fe7af9d35600b2cbee60756ac97b08.mp3str"]
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[params]
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loop=true
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loop_offset=0.0
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bpm=0.0
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beat_count=0
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bar_beats=4
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@@ -3,11 +3,11 @@
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[ext_resource type="PackedScene" uid="uid://dk1aby88pygtr" path="res://scenes/player.tscn" id="1_76q1j"]
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[ext_resource type="Texture2D" uid="uid://bbf2n32u766cp" path="res://assets/bg-1-2.png" id="1_cckci"]
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[ext_resource type="Texture2D" uid="uid://chrld8oybp4me" path="res://assets/bg-1-1.png" id="2_ch7g2"]
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[ext_resource type="AudioStream" uid="uid://cdtrw675os7dh" path="res://assets/sounds/01. Ground Theme.mp3" id="2_oyk11"]
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[ext_resource type="FontFile" uid="uid://cpwx7datjer6s" path="res://assets/PixelOperator8.ttf" id="3_keyc4"]
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[ext_resource type="Script" path="res://scripts/WorldBoundDown.gd" id="3_xiqi1"]
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[ext_resource type="PackedScene" uid="uid://d25ukpt8ot8xv" path="res://scenes/blocks/itemblock.tscn" id="6_1xseh"]
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[ext_resource type="PackedScene" uid="uid://cc4excywfdh1v" path="res://scenes/blocks/destroyblock_dark.tscn" id="6_hol3k"]
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[ext_resource type="AudioStream" uid="uid://dsidx3ln87nn7" path="res://assets/sounds/02. Underground Theme.mp3" id="7_gpqh0"]
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[ext_resource type="PackedScene" uid="uid://nm5keea43u56" path="res://scenes/items/coin.tscn" id="9_a4rwl"]
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[ext_resource type="PackedScene" uid="uid://be832pldgbeyk" path="res://scenes/pipe.tscn" id="10_aqfih"]
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[ext_resource type="PackedScene" uid="uid://ct54hcx2h7riy" path="res://scenes/blocks/spawner.tscn" id="11_djx30"]
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@@ -45045,8 +45045,8 @@ position = Vector2(-112, -96)
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[node name="Music" type="AudioStreamPlayer" parent="."]
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unique_name_in_owner = true
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stream = ExtResource("2_oyk11")
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volume_db = -80.0
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stream = ExtResource("7_gpqh0")
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volume_db = -5.0
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autoplay = true
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[node name="WorldBoundDown" type="Area2D" parent="."]
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@@ -45791,6 +45791,18 @@ position = Vector2(720, 0)
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[node name="StaticBody2D5" parent="invisibleBarriers" instance=ExtResource("18_ujrgy")]
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position = Vector2(736, 0)
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[node name="StaticBody2D6" parent="invisibleBarriers" instance=ExtResource("18_ujrgy")]
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position = Vector2(1056, -64)
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[node name="StaticBody2D7" parent="invisibleBarriers" instance=ExtResource("18_ujrgy")]
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position = Vector2(1136, -64)
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[node name="StaticBody2D8" parent="invisibleBarriers" instance=ExtResource("18_ujrgy")]
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position = Vector2(2160, 0)
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[node name="StaticBody2D9" parent="invisibleBarriers" instance=ExtResource("18_ujrgy")]
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position = Vector2(2400, 0)
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[node name="Flag" parent="." instance=ExtResource("15_n64v8")]
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position = Vector2(216, -679)
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load_level = "level_1"
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@@ -73,6 +73,7 @@ func f_die():
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die_sound.play()
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speed = 0
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innocent = true
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collision_layer = 32
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timer.start()
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func f_shrink(body):
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