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retromariogodot/assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Bump.wav.import
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[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://vq1g2x6id5jt"
path="res://.godot/imported/Bump.wav-144427dfa97d412ee89ee78ef8d97368.sample"
[deps]
source_file="res://assets/sounds/NES - Super Mario Bros - Sound Effects/Super Mario Bros 1 and 2(JP)/Bump.wav"
dest_files=["res://.godot/imported/Bump.wav-144427dfa97d412ee89ee78ef8d97368.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0