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retromariogodot/scenes/blocks/enimie_barrier.tscn
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2024-08-03 00:57:40 +02:00

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[gd_scene load_steps=2 format=3 uid="uid://dflvi18e358ek"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_m1ni4"]
size = Vector2(16, 16)
[node name="StaticBody2D" type="StaticBody2D"]
collision_layer = 16
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(8, -8)
shape = SubResource("RectangleShape2D_m1ni4")