Files
retromariogodot/scripts/WorldBoundDown.gd
T
2024-07-31 20:52:28 +02:00

18 lines
330 B
GDScript

extends Area2D
@onready var timer = $Timer
@onready var label = $"../CanvasLayer/Control/Label"
@onready var player = %player
func _on_body_entered(body):
body.player_die()
func _ready():
timer.start()
func _process(delta):
var x = str(int(timer.time_left))
label.text = x
func _on_timer_timeout():
player.player_die()