This commit is contained in:
firefighter198
2021-09-13 14:32:12 +02:00
parent 0b24b0bb9d
commit b7c95380c2
@@ -6,6 +6,8 @@ in vec2 uvs;
out vec3 color;
out vec2 passUvs;
uniform mat4 transformationMatrix;
void main(void)
{
gl_Position = vec4(position.x, position.y, position.z, 1.0);