Stuff
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@@ -24,6 +24,8 @@ public class NoPlayablePlayer : Player
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private Vector3 useLess = new Vector3();
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private bool checkDoubleDice = false;
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public TMP_Text textName;
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//Animation:
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private Vector3 lastPosAnim = Vector3.zero;
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@@ -97,6 +99,7 @@ public class NoPlayablePlayer : Player
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public void Wurfeln(int wurfelZahl)
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{
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textName.gameObject.SetActive(true);
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diceScript.SetMaterial(0);
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jumpRequest = true;
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