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@@ -29,18 +20,20 @@
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@@ -66,6 +59,8 @@
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<updated>1676488026665</updated>
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@@ -42,6 +42,8 @@ ExportedObj/
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*.mdb
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*.mdb
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*.opendb
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*.opendb
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*.VC.db
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*.VC.db
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*.xml
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*.dwlt
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# Unity3D generated meta files
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# Unity3D generated meta files
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*.pidb.meta
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*.pidb.meta
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@@ -0,0 +1,13 @@
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# Default ignored files
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/shelf/
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/workspace.xml
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# Rider ignored files
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/projectSettingsUpdater.xml
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/.idea.FlufflParty.iml
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# Editor-based HTTP Client requests
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/httpRequests/
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/dataSources/
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@@ -1,18 +1,13 @@
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Players/NoPlayablePlayer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Players/NoPlayablePlayer.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" afterDir="false" />
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<change beforePath="$PROJECT_DIR$/Assets/Scripts/Players/Player.cs" beforeDir="false" afterPath="$PROJECT_DIR$/Assets/Scripts/Players/Player.cs" afterDir="false" />
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<option name="HIGHLIGHT_CONFLICTS" value="true" />
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@@ -20,6 +15,8 @@
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<setting file="file://$PROJECT_DIR$/Assets/Scenes/EventScenes/Testt.cs" root0="FORCE_HIGHLIGHTING" />
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||||||
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/AutoSetAndroidPassword.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Client.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Client.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/EventField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/EventField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/Field.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/Field.cs" root0="FORCE_HIGHLIGHTING" />
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@@ -29,6 +26,8 @@
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/LuckField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/LuckField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/UnluckyField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/UnluckyField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/VSField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Fields/VSField.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/GameCamera.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Items/Trap.cs" root0="FORCE_HIGHLIGHTING" />
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||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/AnimationHandler.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/AnimationHandler.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/NoPlayablePlayer.cs" root0="FORCE_HIGHLIGHTING" />
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<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/NoPlayablePlayer.cs" root0="FORCE_HIGHLIGHTING" />
|
||||||
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" root0="FORCE_HIGHLIGHTING" />
|
<setting file="file://$PROJECT_DIR$/Assets/Scripts/Players/PlayablePlayer.cs" root0="FORCE_HIGHLIGHTING" />
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@@ -51,19 +50,22 @@
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"C:\\Users\\braus\\AppData\\Roaming\\JetBrains\\Rider2023.1\\resharper-host\\DecompilerCache",
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"C:\\Users\\afist\\AppData\\Roaming\\JetBrains\\Rider2022.3\\resharper-host\\SourcesCache",
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"C:\\Users\\braus\\AppData\\Roaming\\JetBrains\\Rider2023.1\\resharper-host\\SourcesCache",
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"C:\\Users\\afist\\AppData\\Local\\Symbols\\src"
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"C:\\Users\\braus\\AppData\\Local\\Symbols\\src"
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<component name="RunManager" selected="Attach to Unity Editor.Attach to Unity Editor">
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<option name="EXE_PATH" value="$USER_HOME$/OneDrive/Desktop/FlufflPartyBuild\FlufflParty.exe" />
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<option name="EXE_PATH" value="$USER_HOME$/Desktop/Build/FlufflParty.exe" />
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||||||
<option name="PROGRAM_PARAMETERS" value="" />
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<option name="PROGRAM_PARAMETERS" value="" />
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<option name="WORKING_DIRECTORY" value="C:\Users\braus\OneDrive\Desktop\FlufflPartyTestBuild" />
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<option name="WORKING_DIRECTORY" value="C:\Users\braus\OneDrive\Desktop\FlufflPartyTestBuild" />
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||||||
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<option name="PASS_PARENT_ENVS" value="1" />
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@@ -78,6 +80,14 @@
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<method v="2" />
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